Some of you my know that I'm doing a lot of destructable assets at the moment (beside my trees of course hehe). After some testing and messing around I tried the "Rayfire Tool" made by Mir Vadim. The tool has a lot of awesome features and mainly made for CG scenes/movies/effects. CE² is like CG but with less polies in my…
It's no secret how amazing this game looks. Since I seem to have an obsession with sculpting pillars and rocks, I feel trying my hand at creating an environment for this game would be fun. Considering the skill level of the artists who worked on this game, I have the following goals for this project; 1 ) Don't botch it…
I had a thread going in the sketchbook section but realised soon after that I would get a lot more through traffic in P&P section, so here I am. I have a a subscription to 3d motive and will get my monies worth out of that site but I came to a point where I am able to follow a tutorial 1 for 1 but when it came time to…
SR. TECHNICAL ARTIST The Senior Technical Artist is expected to be the bridge between Artists and Engineers. Individuals in this role are pro-active problem solvers who demonstrate a strong sense of creativity and respect for aesthetics. Candidates can be from an Art, Design, Mathematics, Engineering or Science background;…
OK, here's my history with 3D. Back in 1994 I started teaching myself 3DS DOS. Then I gave up because I couldn't fathom how to use the tool properly. Then after I came to America at the age of 20 (in 1996). I briefly learned how to use Animation Master, while teaching myself how to use early version of MAX. Then I swore of…
Here is a list of Jobs available right now for Art. Many big comnpanies and some really attractive projects. Some relocation packages and great benefits. Please email me at Kenny@Gamerecruiter.com with the Job Order # for a Subject. MR 09 06 109 A Lighting Artist Phoenix,AZ MB 08 17 461 A Lighting Artist Santa Ana, CA MB…
We are looking for a couple people that between them can: - Create more concept art for the project. - Work from concept art to model, texture, rig and animate medium-detail humans and non-bipedal aliens (~3,000 polygons) - Work from concept art to model, textures, rig and animate about 20 fighters and misc models…
Christian Nordgren: Wow, thanks sir! I've loved your pixel art/low res and poly work, it's been a huge inspiration to me. Here's the unity package with the script - basically it consists of two scripts, CameraLocationTracker, (that caches the camera location both at runtime and in the editor *and a few other useful things)…
Greeting, I
hope everyone is having a productive week, I
am a freelance 3d artist specializing in hard-surface and full environment
modeling, with extensive professional experience. You can use this link to view my portfolio: https://www.artstation.com/maxo I
will be sharing more new work in here as a well. If
you’re…
Nice work, can definitely see overall improvement, particularly since opening this wip back in 2022 and not because I typically dig anything related to Cyberpunk but yeah latest update imho certainly has that vibe + bit of FFSW as well so keep at it. Happy New Year :+1: