Latest update: Hey everyone! I'm gonna start with a new project, creating a character fitting for the Mass Effect universe. The goal is to have a game ready character presented in marmoset viewer. I've used the ME3 Shepard n7 armor as a base concept and modified it. The character is supposed to be inspired by Garrus…
Hey everyone! I'm Dan, and I am currently a student at Champlain College in Vermont. My focus of study is in 3D game art and concept illustration. I'm making this first post as a bit of a placeholder, so I'm just going to bring in one image and dump a whole ton of old stuff later! I hope this is acceptable :3 . I also…
Hey all, thought i'd do a quick post about the project i'm currently working on, and hopefully keep this page updated with my progress throughout! The original concept i fell in love with was by Beau Lamb I believe, although not featured on his Artstation. So far I've just been blocking it out and trying to get proportions…
Hi everyone. I'll be using this thread to post updates on a personal project i'm currently working on. I found this great little suzuki snowplow last winter while walking though Bucharest, my hometown. The initial plan was to create a quick game-res asset out of this, but as i started modelling the underside i got a little…
The term "next-gen" has a tendency to be thrown around quite a bit and in a way it has lost a lot of its meaning in recent times. Until now. Epic Games have been pushing the envelope with their Unreal Engine 3 technology with each passing month. Just when you think that there isn't anything else they can add to their…
LATEST UPDATE: I'm busy improving myself by creating some scenes for my portfolio website. In this scene I want to focus on modularity, lighting effects in combination with particles. I chose an abandoned factory hallway for my scene. To get a feeling where I'm taking my inspiration from I did a little research and made a…
Im looking into buying zbrush for home use, i know they come out with updates and you can get those for free with in a certain time frame...or version number. so my question is if i buy 4r7 the last 4. version will i be sol when 5. comes out is it just better to wait till 5. comes out? i cant find anywhere on the web site…
Hello everyone. I modeled a Cintiq22HD. I modeled them with a few reference images but I do not own one myself. I have also uploaded my source files so you can use them however you would like. This model is 1820 tri's with 2048 textures. I am attempting to model for next gen. This is a prop but it is a key piece. How am I…
UPDATED VERSION: Here's the most recent updated version :) High Res: Check the Artstation page to see all the final renders :) Low Res: Original Post - Hey guys! I wanted to share with you my Overwatch fan art :) I created Tracer entirely in Zbrush. She's super high poly at the moment but I'm planning to do retopology, UV…
I'm on 2017.2.1 (I think) I've found that when editing functions - even actions as simple as changing the value of a constant - designer will simply stop processing certain (sometimes all) nodes. Function complexity doesnt seem to be the issue (I've seen it when doing something as simple as multiplying an input parameter)…