you may want to do more with damage and decay. if this thing has been sitting there for a while, you'll need to show the "life" of the scene through that. more intense lighting may help a bit too. check this scene out done by Jim Magill
https://youtu.be/Z9ZDtqA9Cqo Got the biggest forms of the level blockout done. That is major landmarks, boundaries, and space for all of the major engagements to happen. Now I am beginning to go into each of the major "zones" and refine a bit further. I am not developing a modular kit yet because the type of architecture…
ah yes, being a janitor at the playboy mansion. Mmmmm! Cleaning up the remnants of manically repeated entry, demanded and demanded again - faster - because the light is failing. Slag Issue. *drool* d'you know how much a jizz-mopper makes per hour? Not enough
I'm modelling some of the characters from Marvel Comics New Mutants, trying to mix comic designs with elements and likenesses from the film, and going for a more stylized than realistic look. Here is what I have so far for Magik: Comments and suggestions welcome! Thanks for looking.
Edit: Finished ArtStation post here: https://www.artstation.com/artwork/B1r33A I took a step back from the environment challenge to try and focus on a somewhat simpler project which I wanted to carry through the full pipeline for the first time (been doing lots of modeling tutorials, but this my first step towards a…
Looks cool! I'll be getting it for sure. The action scenes look nice and manic!!! :-D I still prefer 80's G1 colours and design. Too many games are going for this over detailed unreal look, makes me sad. Best off luck Ott
Hi Guys , how you doing? I am working on a visual update for a character I worked on in my free time and posted here last year. The character was supposed to be a one time fun painting study but alas I fell in love with it. I then tried expanding the character in a story with other characters by doing Inktober (I couldn`t…
Hello guys & welcome to my first 3d art showcase ! Today i have decided to share my work with you, because your feedback is essential for me and for every artist, as we always try to improve our skills. So i ask for you critics and suggestion ! So this a personal project based on half life gordon freeman, heavily inspired…
By way of reading some of the threads here I was looking at the tanks-encyclopedia site where I found an image of an M5A1 Stuart which featured the US white star insignia surrounded by a yellow circle instead of the usual white: That struck my curiosity and led me into a rabbit hole of research, during which I found…
Hi all, I'm definitely a newb taking on my first full scene project. I did a rough version of the scene to evaluate geometries and materials and things started to get weird as I added and changed meshes and shaders. Over time, renders started getting MUCH slower and MUCH grainier. Also, with simpler scenes, I can see PRman…