Hi everyone, this is a work in progress environment Im putting together for my portfolio. I am hoping I can get some feedback from everyone about what I have done so far. The environment is supposed to be the home of the spirits within the spirit world. This is all of my base geometry for the environment. I still have to…
Hello Polycount! Here is a WIP of a space girl sculpt! Original 2D concept made by the amazing Travis Charest. Original 2D concept (Travis Charest) Current state of sculpt C&C welcome!
I didn't get any internships this summer so I got sad and when I get sad or bored I sculpt lol. here it is. Better luck for me next year I guess. I decided to start practicing using dynamesh from a sphere. this is my first character made that way. I sculpted it in a pose from the start. no intentions of making a low rez.…
I z-remeshed a boot and did a GoZ to 3dS max. It has that problem where if you add a swift loop/connect the edge goes all the way around, all over the mesh. I've spent way too long trying to fix it in one area only to find I've just fixed a really small section. Is there any official solution here?
Hello guys, I'm looking for some feedback on my forest project using Unreal Engine 4. I am truly amazed by the work of Alexander Dracott shown here: http://www.polycount.com/forum/showthread.php?t=149632 I try to get a somewhat similar quality. I know that my lighting isn't good, but I can't tell what's wrong. It would be…
- UPDATE 7/16: Project Finished - Greetings humans! Starting a project thread for hopefully a quick turnaround on a new model. Tackling a cartoony, stylized Spider-Gwen on the recommendation of my significant other (she's super excited about Marvel's new wall-crawler). I could easily sculpt this girl out, but I really…
Hey guys - I have a few trees that I have made in Speedtree. They all import fine into UE4, and in the static mesh preview window if I zoom in/out the LODs work like they should. My issue is, I need to adjust these LODs, mainly the LOD3 which is the billboard. It's billboarding too early. I can't find where to change this…