I would remove all character art including the 2d drawing and rhino. They are not strong and your portfolio is only as strong as your weakest piece. Focus on your environment work. I wouldn't start making generic props as mentioned before. Those are boring and don' stand out. It's just as important to have hero pieces for…
First of all, Greetings salutations and welcome to the Polycount; Here you will find tips tricks and crits to fine tune your 2d / 3d art skills. As for the critiques; You got the grounds for it. You are able to provide the rendered model, your texturing and modeling is good, but its all on the basic level, it is not…
MrGauky! Welcome to polycount. You should post some of your 2d art here like the reference for this guy. It's a bit out there so your originals will help :) Having a more in depth understanding of anatomy will probably help when you want to break the rules and do some funky stuff like this. Like the way the shoulder…
juding by artwork alone i am a big fan of hawken and tinmans design skills. they seem to own us all on 2d stuff, particularly design oriented stuff. i have to aggree with daz, not only is every member of polycount an expert on game design, movie directing, and rocket science they all claim to have written the book on web…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Lead Pack Artist to join our production team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently…
Hello Polycount! My name is Carlos Molina and I am a student at the Academy of Art. The development team I have been leading over the summer has come a good ways forward with our first game. We have a working prototype and we have been pushing into the phase where I need a solid team of artists to help me make it through…
Hey, Polycount! We are Toward the Stars, an Advanced Games Project at the University of Southern California, and we're currently looking for 2D and 3D artists to join our space crew!! Toward the Stars is a Co-op First Person Action Game for PC, in which you and a group of friends take control of a spaceship to experience…
Greetings Polycounters.....I'm a new member here and I'm gonna be hanging out here in an attempt to improve my 3D skills. This will be a sort of an ongoing 3D sketchbook (with a little 2D maybe) of whatever I happen to be working on in my free time. I'm hoping for some feedback, critiques and maybe a little tough love from…
Hi all, I am new to polycount, & I am seeking some feedback/critiques on my work. Little bit about myself, I have been working in the industry for 7-8 years & recently I've decided to become a full time freelance illustrator & concept artist. As it's a very competitive industry, my goal is to hone my skills and to improve…
This was an art test I started around three years ago and never finished because it was a little above my skill level. I spent around 2 years focusing on 2D fundamentals and figure drawing and I'm giving it another stab! It's kind of funny, since if you search "Male Norn ArenaNet art test PolyCount" on Google, you'll find…