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Looking for Talented Artists to Help Finish Indie Game

Hello Polycount!
My name is Carlos Molina and I am a student at the Academy of Art. The development team I have been leading over the summer has come a good ways forward with our first game. We have a working prototype and we have been pushing into the phase where I need a solid team of artists to help me make it through that last bit. The programming side of the game is going along very well and our programmers are continuing forward as much as they can.

The art needs of the project include 2D/3D art as well as some rigging and animation. We have a few environments that need some visual conceptualizing followed by final asset population. The environments consist of a game board that stands vertically in the middle and is surrounded by themed art (ie: Jungle tower is surround by heavy treeline and ancient civilization statues). There are also 3 more characters that need to modeled and textured. We have the concept for 2/4 characters but will need 2 more designed. Those with rigging and animation skills will also be needed. The menus currently have some 2D art but frankly I know someone can make them look better than I can.

We as a team are working on this project as a way to break into the industry and fluff our portfolios. That being said, any income made on the project after we put it up onto Xbox Live's Indie Games will be split among the team.

If you are interested and have time this semester to join the team, contact me at Carlos_Molina@UnwrittenKingdom.com. I can get you a demo of the project and we talk about your part in the project.

I look forward to hearing from you,
- Carlos Molina
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