Hello
everyone, me and a couple of people have been working on a game for a
while. We are a state where the code is getting good, the concepts
and mechanics are also doing great, but we have a
huge lack in 3D models and animation. The biggest one
is with the characters. We have that sweet concept art, but no
one to work…
Nice progress! How did you go about texturing the large arched bridges? You used a tiling brick texture on the bridge. Is the trim around the arches a separate textured model? Or does the bridge use two separate texture sheets? One for the trim and one for the tiling brick? Or is the bridge made up of modular pieces? Sorry…
I'm back with a bit more work done! I changed the layout of my scene a bit. Now a canal runs through with two small bridges. I ditched the covered bridge and went for a more graceful arching bridge. I did a bit more work on the marketplace (the main focus of the scene) I created a rough camera path so I know which areas to…
Hi Everyone! Weforge Studio here, An independent game studio based in Sydney, Australia. We’re working on a horror title within Unreal engine 5 named Macabre We’re currently looking for an animator to work with us on a contractual basis to animate the main antagonist / monster of our game as soon as possible. Our model is…
New version of the popular plugin for Adobe Photoshop and Illustrator is out! – LDT-Cube Color Picker – most natural Color Space specifically designed for digital art. Pick separately on three Light, Dark and Temperature-based color sides at the same time!– Assign Keyboard Shortcuts to: Increase/Decrease Color Brightness,…
One other thing to mention, if your bridge connects diagonally or spiraled (edge loops not connecting to the other side in the expected order) you can adjust the Bridge Offset value in the Channel Box/Attribute Editor to fix it. You can also set your Bridge options to use Smooth Path + Curve which allows you to dynamically…
Hello! I am looking for intermediate or advanced Blender users to help with the creation of a series of tutorials for the program. Lately, I have noticed there are not a lot of tutorials being created for Blender that beginners can effectively use. Also, there are not a lot of tutorials that are written specifically for…
Nice progress :+1: I think still have this guy's tute sitting in a HDD someplace (when this app was free) and your project has indeed served to have another crack at parametric modeling - near future: https://www.artstation.com/marketplace/p/5VNzN/alternative-hard-surface-game-ready-production Edit: Maybe Blender bridge…
Admittedly, when you have an object that's being foreshortened/perpendicular, it's a bit harder to measure using the same box technique without making adjustments. Two methods I would use. 1. Brute force math: You know the bridge is a rectangle. To find the missing side you need to use A = L x W. You can do this two ways…
@Lee3dee , thanks. Yeah, the bridges where a bit tricky to make, because they require the triangles to know more about their neighbors than they otherwise would need to. They fill a great aestheticall function and they really give you a sense of 3D that a heightfield alone can not. Especially when you have bridges over a…