Hi Everyone!
Weforge Studio here, An independent game studio based in Sydney, Australia. We’re working on a horror title within Unreal engine 5 named Macabre
We’re currently looking for an animator to work with us on a contractual basis to animate the main antagonist / monster of our game as soon as possible.
Our model is rigged in blender but our animator is no longer available. So while it would be great to work in blender, we could look at re-rigging.
Assets will need to be delivered for/in Unreal Engine 5.
(Implementation of animation in unreal engine characters would be a helpful bonus but not required)
I’ve included below more details about the rig, if you get in touch we’d happy to walk you through in more detail exactly what you would be working with, and what we require.
Should you work in blender, here are the details of the existing Rig:
If you feel you could be a good fit feel free to reach out to us at hello@weforgestudio.com
Thanks, everyone!