I've been trying to install The Suite into my PC that my work lets me barrow to take home, I used to have The DDo Suite installed on it but I uninstalled it because I wanted to make sure that my PC that I use at work still has a license so what I did was to buy my own copy to work at home but the problem is that after I…
I’ve been trying to create panel lines in ZBrush, but they’re still coming out jagged, even with a mesh subdivided to around 25 million polys. is there a better method for getting clean panel lines in ZBrush? Or should i just handle them directly in Substance instead? i have modelled my model in maya, and have imported it…
CANVAS Source Engine Game Project What is Canvas? Canvas is a Source Engine-powered thirdperson action/adventure game that details the adventure of a psychic girl named Milena and her sadistic companion teddy bear Borden. Together they venture into the realms of paintings. Pictures (and videos) speaks a thousand words so…
This may not be the best way to block out an environment. I'm using this temporary texture to help clarify what's happening. Although I am still very much in the conceptualizing stage, I do like the direction it's heading. Still to come: More mining equipment, More traversal paths, More tunneling, More cliff faces, More…
@Łukasz and @Donato Thanks for the suggestions! The links you gave me didn't seem to work in my situation, so I posted this question on the Unreal forums as well and they told me that this is a problem with baking lightmaps on multiple cores. They said a fix is coming in 4.26, and they gave a few workarounds, but the only…
That is indeed it! The mosswine was a pig that had mushroooms and moss growing on it. It was one of the bulkier monster hunter armors. As for the core shadow color thing... I'm not a concept artist (and as a matter of fact, there are probably a couple of areas where I made things a little worse...), but I think you may be…
@gordon Robb, I plug the roughness texture in AS THE MIX in the mix texture node, then 'mix' between two shades of black/white/grey that essentially become the black and white point. This way I can use those two shades to set my black and white point in Photoshop with no guessing, because I've already seen it in octane.…
What I do is make sure my high poly models have UVs (even auto UVs from zbrush), decimate the meshes and take them all into maya. In the hypershade make a surface shader, then in mental ray materials, go to texture and get a mib_amb_occlusion node. Plug that into the default slot of the surface shader. In the settinngs for…
Here's an update for today got the color scheme finished still got to work on the skull design. @Dippndots - the armor is made of gold or silver because they are two of the best natural materials for conducting electricity also they show signs of dignitry. @Baj Singh - the skulls represent the drums that surround the…
Hello.. Im currently part of a time wishing to create a new mod to imply into the best selling RTS game, "Warhammer: Dawn of War", by Relic & THQ.. The Mod itself is unlike its other factions because its bringing in a whole new game to the DoW engine.. The main focus of this project is to bring to life the world of…