Hello friends ! I've been using maya for almost 2 years right now but today something strange happened. I let you watch the screenshots first : http://puu.sh/jkh3a/dce5b9bab0.png http://puu.sh/jkhyi/35d20f54af.png As you can see, when I'm selecting one face, it's also selecting some edges. Or when I'm selecting one edge,…
Hi all- This is my first post up on here. Got a good one for you guys that use custom marking menus in Maya. I've got myself a pretty extensive custom marking menu, but when I go to add a linear menu item to it, I always have the worst time getting everything rearranged just how I want it. Mainly what I mean is that, when…
I'm looking for help figuring out "Bake To Texture" (BTT) in Arnold for Maya. From the look of things it ignores the global render settings you set and so the result is very different. The only control you have in BTT is "camera AA". Taht means it ignores ray bounce settings and diffuse/specular/transmission samples for…
Hi! I'm new to the forums and I've been messing around lightly with 3d over the last few years.. Not actually dedicating tons of time until recently. I'm still learning a lot! and polycount helps a great deal. Anyway.... I had built a base mesh for a bag in maya then had taken it over in zbrush. Brought the subd up a…
Maya Batch Bake Mental Ray Texture Fill Seam Errors. I found a work around, for Maya 2012 at least. For some reason when I turn the option on for bake optimization = single object I will get no texture fill and this will cause problems at my texture UV boarders. If I set the bake optimization = multiple objects then the…
it is very possible that you turned off construction history at some point. if construction history is off then combine will not create any utility nodes. and the same is the case for many operations. but maya uses the history and utility nodes in a smart way. it uses them to eliminate many recalculations and duplications…
So in Maya it has this feature of all slider bars that lets you over drive them, for example the range might be 0-1, but I can type 2 in and then the slider bar becomes 0-2 and becomes more sensitive. My question is how to I reset the slider bar so it's back to 0-1. In my case I've set the number way too high so it's…
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Hey guys! So, I've been trying to solve this problem for a couple of hours now without any success. I would really appreciate some help. So here is a short rundown: I can export FBX files from the menu, but as soon as I try to do it with MEL-script I get this error message in the FBX log file: [ERROR ] File Input/Output…
Hi, I'm currently trying to make an easy highpoly model from a lowpoly just by adding some bevels on hard edges for a game asset. As I tried it I encountered a whole new problem I can't find any information on in the forum. Pictures are easier than trying to describe it. The Bevel Tool offsets the faces until a fractional…