Hello, We are several artists with the aim of developing new experimental and artistic techniques of 3D animation. We have passion to do game arts such as 3D modeling, texturing, rigging, animating and production of professional game cinematic Video. Currently we accept cooperation with other studios and individuals to do…
Hi, everyone! Let me introduce my fresh software:) It is designed specialy for creating polygonal models with low polygon counts for computer games. Here you can see the basic kHED features* A simple, convenient and user-friendly interface, that is great for the beginers. * A powerfull tool to create triangles and…
a very refreshing read, im getting more and more interested in attempting to do a 3D print on a model myself. I was wondering, once you've recieved your print, do you need to do any sort of treatment on it like sandpapering out artifacts and/or any sort of touch up work at all? If you would want to do some painting on your…
Hey everyone! Some props/environments I worked on for the game 'Halls of Torment' by 'Chasing Carrots'. It's a singleplayer horde survivor game with an mid-90s prerendered (spritebased) pixel retro look. Hope you like it ! Used tools: 3dsmax, Blender, Photoshop, Godot Engine Cheers, Daniel
I'm looking for a low-poly 3d modeller to help create environments and characters for a sci-fi adventure/action/rpg game I've been working on. It's a small indie team (right now just me and a designer). We have made a lot of progress (I'm mainly a programmer - the engine is complete and I am sort-of-decent at 3D modelling…
Cosmosaurus - Art Dump Hi there. We are a team of 10 3D visual art students and together with 4 sound designers and 3 musicians we created this animated short of a clumsy dinosaur with an unusual ambition. Including concept phase, production and pre production this project took us 21 working weeks to finish. Enjoy the…
Seeking: 3d modellers and texturers Terms: Unpaid production with share of royalties after release. Subject: UK architecture, railway infrastructure and general flora as required for RailWorks. Project Term: 6 10 months depending on build speed. About You: You will be a relatively experienced modeller and texturer using…
I have been wondering this for a little bit. For environment artist do they create their highpoly in Zbrush or do they just create a high poly version in 3ds or Maya, etc? I would think this also has to do with what they are creating. If you are creating anything that is Organic, I would think Zbrush is the way to go.…
Hey guys, Ive been developing a 3D game art education website in my spare time and I finally got the go ahead from my current job to be allowed to publicly talk and work on it. I'm getting close to launching it but just wanted to see if anyone had any questions or things they felt would be important or like to see out of a…
I was wondering.. why isn't there any model viewer for the iPhone / iPod Touch?. I know it's not the best screen to view models, because it's very small, but it's portable, you have internet access and can move the models around, rotate and zoom-in/out very easily. I know there's an OBJ model exporter but it works a bit…