Hey all, so first off let me say I luv me some polycount.com, I've been coming to this site for over 5 yrs now, just not really posting, that's just me. So many great artist can be found here, props to all of them. I wanted to share some work that's apart of my portfolio I'm taking to the Austin Game Conference next week.…
Hey, The studio im working with wants to use some models I did a while ago for their project. I'm happy to do this, but I want to make sure that I have the legal authority to use the models in any way I see fit without risk of them claiming ownership. Keep in mind in NOT being paid for them, so there's no exchange of…
Hello! I'm new to posting around this forum but not new to art. I've recently been working on character models for my portfolio; as the title says, I created character art of three Shovel Knight characters in different art renders (Mole Knight, King Knight and Plague Knight.) Any comment/critique is appreciated! Mole…
Nice work so far. The figure proportions are off. The best alien and monster work is based on real proportions with only the details changed. If you use a figure reference guide like daz3D while you sculpt it will make your work more convincing. There are plenty of reference images for alien space ships on google: Hmm cant…
So our team is also working on a similar style pre rendered game, and we have just not been able to figure out how shadows follow the projectiles in the game, or units without the shadow overlapping other units if we use the shadow and unit as one sprite. Anyone know how they achieve this?
Hi all, Ok so this is slowly driving me insane and i have tried any number of things to resolve the issue with no joy. To keep it simple, my colour ID map in ddo is not working. I have materials set up for each colour but the mesh will not show them and when i show the colour IDs on the mesh it just shows up as black.…
Hi @Eric Chadwick It's not a normal map, its a bump map. But speaking of normal mapping, I am working on a high-poly barrel model to experiment with normal maps. If I had the money, I would love to invest it in programs like Substance Designer and high-end computer but until someone is willing to give me a chance for a job…
I'm looking for work to add some more umph to my portfolio. here is my portfolio so far, I have 10 years experience in 3D Design, quite recently I became a lot better at design so I want to start my portfolio from scratch. http://www.artstation.com/artist/haytch
Just thought I should share A 3D-printing project I have been working on at my internship at Creativetools.se in Sweden. The project is a Modular Castle playset with various types of props and animals. Not all the files has been released as of yet because we are releasing a model a day up until the 24th. Here is link to…
I updated my colour-id map and reimported it, it shows up on my model when I hold "c" but the new colours don't appear in the drop down selection of any of the smart ID's - any ideas? I see the id's .psd has the new areas blank and I'm not sure how to fix that since the layers seem to be linked and applying a new material…