Hello everybody! my name is Evan.Hsu. I represent Leafi Studio to provide our services. Leafi Studio is a cool studio established by a few of senior 3d / 2d artists who working in CG/Game/Animation industry for many years.we work with High quality but in friendly rates Take a look at our webside:…
It's neither really. I'm trying to switch from advertisement/product visualization industry to games and I'm learning environment art. And this is one thing I can't figure out and it bothers me to no end when I don't know how to do something. I want to avoid a situation where I get an assignment like this and all I could…
Hi folks! Long time Polycounter, very rare poster. I'm currently working on new assets for my portfolio, as a lot of the ones I have from my previous job are not flattering enough to get me a new one. Been working on this environment for a little while, and I'm starting to get to the point where I struggle, the polish…
Hey guys, I've been wanting to make this thread for a bit now, but I decided to wait until I was a decent ways into the project. I'm redoing an old WIP that I had earlier in the year, I can't believe it was only five monthes ago. Here's a video that I made. (Awful in camtasia) [ame="…
We are a small studio of 2 currently working on a PSP Minis title using the Vicious Engine. We are looking for some Modeling/UnwrapUWV/Texturing assistance. We are new to the business and are looking for either a pay per model or hourly agreement over the next few weeks. If things go successful, we will begin work on two…
I agree. It looks a lot better. Not sure if you need to improve it further really. I mean this is one of those prop types that you just do and get it over with as fast as possible. Even if it looked photoreal I wouldn't put it into a portfolio.. after all it is just a barrel :) but then I guess it is a good learning…
This is a big project I’ve been working on for a while now. The idea was to create a playable small area of the Stormveil Castle, inside Unreal, in a stylized look and close to isometric view. I’ll be using Blender for all the modeling and sculpting of the objects, and texturing in Substance Painter. The initial scope was…
I've recently received an art test for an environment. I'm curious as to what would be the right way of doing things such as vegetation(mainly grass and small plants). The test is not of a nature scene or a forest where vegetation is the main component of it, but there is a bit of grass and such and I'm wondering if it…
Frictional Games, creators of Amnesia: The Dark Descent and the Penumbra trilogy, are hiring and looking for an environment artist. The employment will first only be on a project basis lasting about 6 - 8 months (fulltime), and if all goes well it can go be turned into a proper employment. You will be working for a small…
/!\SCHOOL WORK/!\ Hi Polycount! This is the first time i'm posting my work in polycount so i think i have to do a little presentation. I am a student in real time computer graphics in a belgian school and i am in the last year before get my degree. For this final year, we have to do a final exams work in team. My team is…