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[WIP] Environment for a fight game

polycounter lvl 7
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Ganon polycounter lvl 7
/!\SCHOOL WORK/!\


Hi Polycount! This is the first time i'm posting my work in polycount so i think i have to do a little presentation. I am a student in real time computer graphics in a belgian school and i am in the last year before get my degree.

For this final year, we have to do a final exams work in team. My team is composed with 3 artists and 2 programmers. We are doing a demo of a fight game and i am responsible for the entire environment.

I created the concept art for the ring, which is a slab made with a futuristic maya style.I used a lot of time to create this concept, I apologize, i'm not a really good concept artist.
The impressive Benoit Ferriere (Mirof) concept art which was sculpted by Michael Vicente (Orbart) was one of my influences.


preview01.png


concept.jpg


concept02.jpg


concept03.jpg

Any critics, suggestions, advices are welcome to help me. I will not change the concept art. I need your advices for sculpt and texturing especially.


Thank you for your futures answers :).


PS: i will started the sculpt
PS2: Sorry for my bad english ... I'm a belgian :p
PS3: No ... I prefer Snes or PC gaming :D

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