Hi there, I'm having a problem at work with Maya (2014 but I'm sure I've seen this happen before on high-res models). Opening certain existing scenes will show vertices on my hipoly model incorrectly, causing dark patches all over the model. If I manually edit the normals, then undo, the model will usually display…
So i need to deliver this model including textures and VRAY render really soon but what i'm seeing here has been bothering me for days, the client require seamless in almost any visible surface or half - visible surface so i don't have much freedom in unwrapping it. I've tried many iteration for the seam but this is the…
We don't yet know if choosing the option to have top surgery scars influences the plot of the game. Atleast I haven't heard anything about it internally but there is emphasis on inclusion though I do feel it is missing context. Top surgery isn't just for trans persons, it is also a procedure for breast cancer patients and…
Looking good so far! The light on the wall above the electrical box, usually those have a visible conduit connecting to the electrical box. Might be nice to add. For the pipe hero asset pics, I would prefer less empty space around the models… get those up close to the camera. Wireframes are easier to read if they are…
I saw this post about a week ago and it's really made an impression on me. Helping me keep motivated to do art. Thought i would share and see if it helps anyone else as well. http://weirdo.newgrounds.com/news/post/163541
So I was trying to see what the new grunge map feature does. I loaded in one of the included maps and the suite freezes. I close the suite and relaunch it. I then get the launcher telling me to download 1.7 (which I already have). There is no way round this and it takes an age to download. This has happened both times I've…
Hey guys i'm working on this character, and was wondering on how to make the hard edges on the base of her clothes, it seems like whenever I divide the edges seem to get more and more dull. I have put some edge loops around the mesh but it seems to still dull, if you guys could help me out it would be greatly appreciated.…
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…