Hi there,
I'm having a problem at work with Maya (2014 but I'm sure I've seen this happen before on high-res models).
Opening certain existing scenes will show vertices on my hipoly model incorrectly, causing dark patches all over the model. If I manually edit the normals, then undo, the model will usually display correctly afterwards. The model occasionally does this during working on it also, the only remedy to which I can find, is re-doing all of the normals again from scratch.
I've tried locking the normals before saving the file, to no avail.
Much appreciated if you can help please!
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Thanks Perna for reminding me I'm on a forum and not chatting to someone over Skype :P
P.S. I cannot get a screenshot from work, but just imagine a model randomly diverting all of its normals in different directions.
Replies
Turns out I was experiencing this problem:
http://www.bytehazard.com/code/vertnorm.html