Hello we are in need a 3d artist who can do a 3d animation video.This is a startup project in 3d which we need to get developed.But for this 3d animation video project we have chosen 3 sample video qualities.Freelancers need to estimate the cost for per quality video based on these 3 sample given videos as out video…
RealtimeUK are expanding, and now we are on the hunt for a talented, experienced and driven Senior Pipeline TD to join the studio and be the custodian of all the pipelines and workflows in our cinematics division. This is a rewarding, highly responsible and ambitious role – plus we’re looking to hire quickly! As Pipeline…
It's ctrl+shift+drag now. Doesn't make much sense and isn't even unified across different tools, but it is what it is. Ideally, you'd simply be able to switch Smart Extrude to that new combination and reassign the old behavior to shift+drag, but I haven't found a script or plugin for that. Might not even be accessible.…
short answer is no sadly and its definitely a bit of a problem - we've had similar issues on a couple of games but thankfully we had a heavily data driven material system for the characters which allowed us to write a system that effectively build the variations on the fly within painter I'd be using separate files in you…
Hi all! Max/Maya user finally working up the nerve to switch over to Blender. I'm hitting a snag with getting a hotkey setup, that is sorta my bread and butter when it comes to modeling. The function I'm trying to emulate is the 'Connect' command from Maya, the way it works is if you select two verts on a face an edge will…
I would be very much interested in how you got it to work! I gave up and just used my browser's user token, which for some reason works just fine with the documented API. Currently writing a script to download every asset on the site. I would also be especially curious to know if you got refresh tokens working -- the…
[FONT="]Technical Level Designer[/FONT] Red Storm is now hiring a Technical Level Designer for The Division. [FONT="]The Technical Level Designer takes the initiative in the Design production to create tools, processes and guidelines to assist the creation of the game. He/she optimizes the use of the engine/tools…
Over the past couple of days, I've been writing a little script in Python that gives you a handful of random prompts to draw, and I think it'd be fun to use it as a kind of daily (or almost daily) drawing challenge for myself. The script itself is nothing fancy as I'm still pretty much a beginner at programming, plus it…
Hello everyone, I'm doing a somewhat high polycount model to get comfortable with Maya's workflow, shown here. I have a couple of questions. [*]Is there a way to put a radius on an edge in Polygon mode? In essence, I am trying to do in Polygon mode what the fillet command does in Nurbs mode. I thought I saw a MEL script…
I am working on implementing ZSpheres in 3ds Max. It's has many advantages over the normal ZSpheres, like better topology and better approximation to the spheres, plus you can combines different Zspheres models together (like if you have a horse and a human you can make a centaur). Also the model will be automatically…