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Maya questions: fillets, merge vertices

Big Rocket
polycounter lvl 18
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Big Rocket polycounter lvl 18
Hello everyone,

I'm doing a somewhat high polycount model to get comfortable with Maya's workflow, shown here. I have a couple of questions.<ul type="square">[*]Is there a way to put a radius on an edge in Polygon mode? In essence, I am trying to do in Polygon mode what the fillet command does in Nurbs mode. I thought I saw a MEL script that does that, but can't find it again.
[*]In 3DS Max, when you use the merge vertices command, you select a group of vertices, and snap them to the location of a target vertex. In Maya, you select a group of vertices, and they snap to the center of gravity of the group. Is there a way to do it the 3DS Max way?[/list]

Edit: When I was talking about the MEL script, I might have been confused by this. Oops.

Thanks,
BR

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