The USD team at Autodesk is happy to share the updates to our USD plugins in Maya and 3ds Max. Maya: * Use native camera viewport controls with USD cameras * See USD Light shapes and pick in viewport * Exporter now has option to Export a ProxyShape as an Xform with Reference to root layer * Outliner now allows reloading…
Hello all, I my editor viewport I have refstand but even if I move it away.. its still visible in the game viewport why is this? Like the camera in the game viewport doesn't update. Whats a good way of hidding objects which you don't want to render out in a jpg sequence. I don't want to delete them, but I don't want to…
I have lots of my custom tools working wrong now not showing conditional inputs . And my all time favorite Fractal sum base noise behaves differently. It's only default noise I have been ever using since forever as input to slope blur and it behave all wrong now. Am I experiencing a program glitch or something. Have it in…
First time using 3D to paint over a render... I feel dirty XD So there is a concept I had in mind for a while, a collapsible cart that opens into a corner store. Let me know what you think :) Thanks! Sketches Closed, I will detail it more, this is just the lines I got from the 3D render, this is where the merchant sleeps…
We are proud to finally get to say this: Welcome to the Polycount Update! It's been a long time coming and its finally here. Click on through to find out more about the update! The two biggest questions you're likely asking yourself is 'Why did you update Polycount?' and 'Why did it take so long!?' Both are very good…
Hi everyone, Thanks for all the feedback so far! I'm currently working on integrating some new feature requests based on what I've been hearing. New Documentation Examples Xoliul made a good point that the documentation was missing standard workflow examples, which made things a bit clunky to pick up. I completely agree,…
A big update has been rolled out for the new normal map tool Only a few short weeks after it's official release, handplane is already receiving some major updates. Today's update includes simplifications to workflow, as well as several bug fixes. Alec Moody has also put together another video tutorial demonstrating some of…
Ninja Dojo V 6.0 is now available on Creative Crash and on the Ninja Dojo web page. http://www.bk3d.com/Ninja_Dojo/Dojo.htm Ninja Dojo (Black Belt) https://www.creativecrash.com/maya/script/ninja-dojo-black-belt Ninja Dojo (Grandmaster)…
Hi again. :) A small update. I've added a baked lowpoly for the tracks cover and two types of jerrycans in the back, but now I feel that I've hidden all the beauty beneath it. Maybe I'll try to make two variants of the model in the end, one with the tracks covered and one without the cover, hope the UV resolution will be…
The Pixologic Twitter feed announced an update to the GoZ plugin for Zbrush this morning.The entirety of the update is: New update of GoZ is available for ZBrush 4. It fixes several issues & add the Photoshop CS5 x64 support on Mac OSX. You can, of course, find the latest version at the official download page. The version…