Update! A friend of mine was kind enough to sit down with me for a few hours and show me how to approach Cat Rigging for the mechs. With the way I had prepared the model prior, it was a simple process to skin each element to its assigned bone for later posing. An example of the established Rig can be seen in the image…
Hi Cyrael, I am an animator :) I have several suggestions and tips, some of which have probably already been mentioned. But let me start by saying that I think this is a pretty good animation and with some small changes and polish could be a strong piece for you. Always use reference! It makes your life easier, and gives…
FWIW the third weapon pic, it's material finessed variation plus contact wear patina is pretty accurate because I'd worked with similar military grade hardware as a profession when alot younger way back in the day. Might also add polymer components are as they should look after constant use in real life so you've an eye…
Hi, for a long time I ask myself some questions about: Why sometimes the brain is a bit stupid and sometimes very smart while looking at computer generated graphics. Maybe you guys have knowledge about the psychology of perception and can help me out with some search-words for Google. EXAMPLE #1…
Hey, so you mentioned that it's hard to identify tools since you're not on a larger project, but I think that when starting out you just have to start small with simple scripts. You can start thinking about your workflow whenever you do a project and work from there. So for rigging, I would think of things that I want to…
Hi! Congrats on finishing the project! I like the idea, however the readability of the design could be improved, from the silhouette but also the interior shapes. For example currently, the beard gets visually cut off by the dark braces. Sometimes using different materials can help to contrast layers against each other.…
This remake is so impressive! And I am glad to see that you designed that serving robot EXACTLY like it was in System Shock 2 (but with actual graphics standart of course) and I hope that the Cyborg Midwife Monster will also be as creepy just like it was in System Shock 2 :) There are System Shock 2 mods, but these mods…
@Dmorgan A good example of what I mean is klamante's post earlier in the thread. Much of the detail in their finished piece doesn't come from the 3D model itself but instead the texture applied to it that they then painted the details onto manually. https://polycount.com/discussion/comment/2798001/#Comment_2798001 You'd…
Hi all. I checked with Sean VanGorder about posting his here, and he was cool with it so here goes! I just released 16 hours of UDK tutorials on my site - http://www.hourences.com/released-four-high-end-udk-tutorial-videos/ I am aware it is late into this generation/engine cycle, but for one I did not want to let all the…
About the game: Team Woodsalt has a vacancy for a character artist who is skilled in cartoon/anime style characters for a 6-12 month contract. The game is called Sonder. It's a JRPG/adventure which combines Persona-style character interaction and relationships with Telltale-style dialogue and branching. The art style and…