I know, I know..... Its a bit early for talking about Xmas but I've found a few books I really want. So I'll either be getting them myself as early pressies or I'll be telling my friends and family to ge me them. This book i'll be buying instantly! Steampainting Spark. First in a series of 5 books showing the insanely cool…
Hey guys, I finished my school of 3D Animation & visual effects in Decembre '13 and I focused on modeling and texturing (In my freetime drawing and painting.) I know its difficult to do the first steps in this industry, especially here in Germany, so i think its a good start to ask you gyus about feedback on my portfolio…
To support our dynamic team in Wolfsburg, Germany we are currently
seeking a dedicated 3D Unity Developer
to work on a freelance basis. Responsibilities: - Rendering, Lighting, Shading and 3D-Modelling - Integration of 3D-content and virtual objects into an Augmented
Reality environment - Production of Realtime Games for…
Hey guys, first you have to excuse me for my lack of imagination when it comes to a cool name for this scene. :P I have my vacation from work now, and it's just a week left before I start again. So I thought I'd share some shots with you of what I've been doing the last couple of weeks. I have never done any proper sci-fi…
Since I'm a gluten for punishment I'll post up this model to see what you guys think. I was aiming just under 6000 polygons and got 5913, so I could play around with adding in some more. The intended use of this model was for a game design I have been slowly working on, and I need to model up some sort of transportation…
Hey to all, I have been racking my magnificent manly brain for the past few days, trying to create a dynamic shader which has a small 'hotzone' when interacted with something, but no matter what I do, non of it applies into something workable. Here is the first example of what I mean of sorts:…
My primary goal is to be a storyboard artist and possibly graphic novel artist on the side eventually. I started learning Modo back in July 2015, but stopped doing it because I got easily disappointed. Now I am restarting my journey in 3D with Modo again and there's a lot of things I need to know. Well, currently I…
Hello Polycounters! I'm starting up a new project this week inspired by concepts from the Last of Us. The visual style of the Last of Us has always appealed to me and I've wanted to do a project trying to mimic what they accomplished. The concepts I collected all hit key areas that I have been wanting to practice in my art…
My friend and former co-worker Paul passed away last month. He was an amazing person, and contributed to the gaming industry in many ways. He worked on great franchises such as M.A.G., Socom, and World of Tanks. When hanging out with Paul; I was always greeted with a smile, and an infectiously positive attitude to get…
Following on from the Retrogasm 2018 competition, I'm going to pick up my entry of Lenneth from Valkyrie Profile (PS1) from where I left off as I was unable to complete it in time. I knew it would be a tough call to finish alongside everything else I had going on, but I always had the intention of finishing or further…