Hi, I just joined the forums. Here is a character I have been working on. So far I am pleased with the result. All of the shaders are temporary until I get into texturing. Any comments and crits would be welcome. I am trying to get better here. Thanks, Matt
Okay guys need some major help here. I been modeling this character and the head been giving me trouble. I notice that topology here is all whacked up. It doesn't follow the facial structure of a human. Any tips on how i can fix this? with edges without edges
Hi, i am creating 3d character artwork for my personal project, work in progress... so i want him to look directly to the camera from which im rendering my main shot. How to do it ? i centered cluster in the both eyes and then snapped locator in each of them in the middle of the eyes
As always, thanks @carvuliero :) I'll have a try on my next anatomy session. Your posts are so helpful to see things outside of Zbrush that I miss when I'm sculpting in the program. Really appreciate your help! Here's the anatomy I was referencing: My idea was to try and get my sculpt as close to the ref as possible, then…
Hey I'm a character artist living in Poland who is looking interesting and challenging jobs. Provides constant contact, punctuality and quality of work. Portfolio: https://www.artstation.com/artist/polako Send me pm if you interested
Anyone want to critique it? From rendering to lineart to background story, etc? He is a scifi type of character who plays what is his universes version of football. Can read more into the description on my deviantart page.
Hey guys, I'm an aspiring character artist, mainly in sculpting. I came here because I would really appreciate some feedback on my work. Let me know what you think, Thanks!
I'm a bit new to this forum, so I hope no one minds helping me out. This is a character I finished and was hoping to use on a demo reel. I would like to know what you all think.
Hello, Here is a character that I am working on for my final project at school. I was really hoping to get some critiques on the anatomy before I proceed with the armor modeling. Any help would be appreciated! And the sculpt :)