Hi everyone! I can not pass by such this sensation! For my little idea, I have acquired a powerful rig! Thanks author!Link...? Yes! - http://www.3dfiggins.com/Store/ Crazy Octopus! Or Brain...? Never mind! No brain! No pain! Agghhh!In the near future, I would like to show... something...any animation! :) May the force be…
Hi everyone! Welcome to my wip thread. This will be my first animation contest ever! I'm really excited and nervous. Haha but I hope I have a fun learning experience doing this. I have decided to use Stella from Joe Daniels body mechanics rig pack. http://gumroad.com/l/xhRK Animations will be Character running with a…
Hey all :) Kinda wound up working in a bubble on this, but here's a large process dump. Bilgerat Rumble is one of my most played skins but its been sorely neglected for years so I decided to take a crack at an update. Kept putting off uploading stuff for too long and before I realised, deadline was looming and I was…
Hello! this is my new thread for my next illustration of Ashe Amethyst. I really like Ashe and i used to play her. so I decided to remake this skin because is the only one that have an old Splash art and i like girls with short hair. I have 5 or 6 days to finish this illustration!! * References: So here is the first sketch:
Hi All! Here is my WIP thread for the contest. I plan on using this guy from long winter studio: https://longwintermembers.com/characters/ I like his power ranger / super sentai vibe and simple silhouette. I'd like to make him a lightning fast, fist-fighting type of character. Can't wait to dig the rig and get started!…
Hey guys, looking forward to participating in the event! I'm going to create a creep den and tower. I've got some ideas in mind but won't post anything until I get a solid concept drawn out. For the sake of keeping things neat and tidy, I'm going to continue updating this first post instead of a new post each time. Good…
I’m thinking I’ll use AMs Stewart rig. Hope to have some actual progress to post soon! UPDATE : It was a struggle to finish things up, but I had a great time working on this! Seeing everyone else's inspiring work was huge in helping to push me across the finish line. Cheers everyone! Jim FINAL ENTRY…
So Its been a long time. I've been working on the project from time to time but had extended breaks as you can imagine. Anyway I'm done with the highpoly and I've mostly finished the lowpoly + uvmapping. Here is the high poly: Further detail shots of the highpoly: http://aaarts.files.wordpress.com/2011/04/highpoly3.png…
Hey,Similar to Inktober, #Nodevember is here. See Adobe/Allgorithimics post: https://magazine.substance3d.com/substance-designers-nodevember-is-here/?fbclid=IwAR0LobJ5PgfWtpGxYzYvRQJ7lfuF4e_B3vmHPZwqaNedCZeYjCxrovAFzKg Thought it would be fun to post our progress here, but they encourage everyone to post on their forums as…
The lock ups don't happen every time but often enough that I have to save before translating an object through the geometry of another object. Working in wireframe mode prevents this but naturally that's not always practical. Is there a setting that can correct this or is my hardware crapping out?