I can't seem to get Maya to start a new scene set to meters. Everytime I set it in the prefs, save prefs and open a new scene it reverts to cm. Also the grid and near/far clip plane don't keep the new values. Is Maya being dumb or am I? Is this a known problem that I haven't known about? Thanks for the help.
Just trying to figure out how I would go about saving a level I made for someone else to view. Just started playing around with CryEngine, so still trying to figure a lot of things out about it.
Hi Polycount, I've recently finished getting my portfolio up to date and I'd love any critique/feedback on it. Layout, arrangement, presentation, any projects that should be dropped - that sort of thing. :) https://www.artstation.com/benjaminwood I'm currently in an environment artist/world-building role but I want to move…
Ever got annoyed at losing a good bit of work due to crashing/power cut for example? Well, here is a little utility that will remind you to save your work: http://www.robertramsay.co.uk/utils/SaveReminderV1.zip This was made in Gamemaker 8.1 and will prove valuable, if anyone has any issues, please let me know. Thanks
Posting this here to mostly just keep track of my own thoughts as I try to work through this. I want to make a little character creator for a dragon in Unreal Engine where users can flick through different body parts like horns, spikes, wings etc. As well as being able to select body colour and different markings. This is…
(Updated after posting, old email wasn't working. Please re apply if you see this.) Hi all, I'm the founder of a small indie studio building a first-person co-op restaurant management sim in Unreal Engine 5. Think the hands-on cooking loop of the popular "job sim" games, but with real management depth: skills, staff,…
Hey this maybe a stupid question, but I am trying to save out some of my custom Sculpting Brushes in Mudbox 2013. I tried Google with not to much luck, anyone know if its possible? Thanks, Alex
New Naval Raiders. I call this skin "Starless Aeon". Need to open Proplexity. Gotta consult the shoggoth if there are harpoon mechanics in rulebook. Having a hit test on armored units and make them move towards you each turn. Would be neat, but probably broken af.
My name is Kevin Obasoyin. I am a 3D Animator who is looking to break into the game industry. In addition to animation, I have been learning rigging to broaden my skill set and increase my opportunities within the industry. I would greatly appreciate any feedback on my demo reel, including areas I can improve, skills I…