Hey, I'm creating a game in UE5 for myself in the evenings. An action horror in the future. I'm currently working on mounting weapons on the heroine's body. Anyone know of a good tutorial on how to embrace weapon straps by simulation? ?
Your miniature work here is exceptionally good. In the future I may or may not have some work providing we can A get along and B based on rates / work ethic
Sorry about the situation. Sadly those that continue with choosing career paths that don't have a return value or how no importance in society are going to be much worst in the future. With were things are heading, is going to hit even harder. Wanted to add, art schools in particular are soo expensive that you imagine…
Hello everyone, Here are my progresses of my second year university project, based on Nemanja Dojkic’s Fallout 76 – Harm-a-ceutical Chemistry Bench concept. I’ll also be exploring different interior environment ideas to find the best setting for the asset. The main hero asset for this project is the Harm-a-ceutical…
Hello everyone, I am Aru and I recently did a studio ghibli inspired environment under 2 weeks as I was and still am in a crunch with uni assignments and all. Just wanted to link it here so you can check it out and also critique it and give me feedbacks so that I know what I am doing if I revisit this and for my future…
Team name: Delfone Studios Project name: MobAttack will be the first project. This is to join a DEVELOPMENT TEAM, there will be future products and games. This is the first game to develop a team and get to know eachother. Brief description: The first project is a very simple but highly fun and addicting tower defence game…
Hi everyone, I'm creating a 3D animated, voice acting series called The Rise of The Infection. It's a zombie apocalypse survival story about two sisters and the people they meet in a dangerous, changing world. I've already created most of the characters models in MakeHuman and I have voice actors lined up, I'm also working…
https://www.artstation.com/artwork/zxRxGq My goal with this asset was to practice hair creation while exploring a new workflow that balanced control and efficiency. I wanted to place every card manually for precision, but also work quickly and be able to make changes without losing progress—knowing I'd face challenges as I…
@floon Hello! Florian Thank you very much for your FJTools plugin. Your plugin is very helpful to me. It is really cool. I hope I can write plugins like you in the future! If you need advice, I hope I can tell you that ZBrush lacks a most important function in our workflow, which is【 Lock Object 】. As we all know, ZBrush…
Hi everyone, I wanted to show a new environment I've been working on for a while. The theme is futuristic Chinatown where I'm doing a blend of modern and sci fi elements, so it feels rooted in modern times that's advancing into the future. I got a lot of inspiration from games like Remember Me where it takes place some…