Myself, Gail, and our friends Chelsea and Boyd went to Seattle for the day to check out the Art Museum, market, and other amusing places. I brought a camera I'm still not quite comfortable with my photography skills.I practiced exposure & DOF mainly. These photos were colour corrected a bit. (And this time no vignette or…
I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…
Just got sent this link in class. Thought it was kinda cool and was wondering if anyone had tried it, or uses it or what? http://www.3dconnexion.com/products/spacenavigator.html I think its a cool idea, but at the same time, I feel it would just take your hand off the keyboard / your hotkeys, and slow you down. Thoughts?
I'm making some custom IMM brushes for armour trim at the moment and I've run into an issue. Best illustrated with an image - When creating the brush, is there a way to offset where the mesh will be drawn along the curve? This is just a simple IMM curve brush, not a tri-part one. I've tried changing the pivot both in an…
Hey there, I am very new to using 3DO and the whole Quixel package. I am just trying to learn it by using a simple object, but when I load it into 3Do, I have all of these black tris. Can someone help me get to the bottom of this? Please? Heres a screen grab.
I couldn't find anything posted here about this game, past the kickstarter post, a few years back. We should be talking about how awesome this game is! It takes all the best things from Titan Quest, throws it in a "Bloodborne-esque" world, and builds on it. There are so many min/max combinations of classes and just an all…
According to Epic Game's forums and social media, they are going to have a large announcement today, https://forums.unrealengine.com/showthread.php?59374-Twitch-Big-News-Incoming!-Tim-Sweeney-Joins-To-Discuss!-Feb-19-2015-2PM-ET WHAT We've got a very special Twitch this week! Epic Founder and CEO Tim Sweeney will join…
Hi all, I'm getting a faint dark line where a poly would split into two tris. I have got all the vertices of the poly at identical height, yet still I see the line. Any thoughts?
ITS THE CAGEEEEE!!!!!!! i just tried to bake without a cage dont no why i just tried to now XD and it bakes basically perfect apart from the seems that r showing due to the lack of a cage!! ive tried cages from maya and cages from xnormal using the 3d viewer and they both create horrific results. any suggests peeps??