So here is a project I'm working on. Hoping to be my first fully textured asset. right now it is just a bust but it may turn into more than that. As it stands it is 7.5k for the low poly(Though the one render has a single subdivision) UV Density UV Map (The big blank space is reserved for the eye. Teeth will also be added…
Sup guys, new project I'm working at the moment and would love some constructive feedback. I plan on doing the body as a personal project but the bust is for my portfolio/current class so be as critical as possible. :) I haven't touched the ears or neck yet, just working on the facial features at the moment. Reference…
Substance Designer and Painter are probably some of my most favorite software to come out in the last few years. They are just so good. For modeling programs: * 3DS Max - My first 3D love and it is my favorite when it comes to modeling * Maya - I really love rigging and skinning in this program, after taking a deep dive…
So I was using DDo with great results, so I made a file and it looked great, but I could never recreate that again. Using the exact same settings and maps. Something is just off with the specularity of it. See below Before(good results) Attachment not found. After(bad results) Attachment not found. My setting are very…
Greetings, I have been on a mission to learn Zbrush and become more comfortable using it and decided to sculpt a male bust. I wasn't trying to make it look like anyone in particular just focusing mainly on a result that is anatomically correct. I want to make sure my proportions are correct before making the decision on…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
My most recent study inspired by the sculptor Boularis. Ive never really sculpted a bust before and this is my first real attempt at it. I faced much trial and error trying to figure out how to achieve proportion as well as nailing likeness. Tips, Critique, and comments are welcome. Thank you all!
The list doesn't ask who's the most influencial developer so your chef analogy doesn't quite fit. It's more like saying the inventor of the oven is the most influencial person in cooking. Except oven is a bit generous, probably more like the George Foreman Grill. Regardless of what he thought of games (you don't need to be…
Hi, I'm new to 3D (I don't even know what is a diffuse map) and I tried to do a bust in Zbrush since I suck at polygonal modeling. What do you think ? I spent approximately 1 day on it. Here is the next thing I'm working on, I wanted to animate it but I think that I'll just go step by step, a little further every time I…