Hey there, I have began work for my upcoming demo reel & this is going to be one of the pieces, something well out of my comfort zone as an animator. It is a very quick animation as the character used has jet engines and what not. So I have uploaded to sync sketch to be frame by framed. This is overall a couple hours worth…
Hi, I am sharing my sculpt made in shapeworks - an easy sculpting software with lots of alphas with tablet support. ShapeWorks: https://store.steampowered.com/app/1148910/ShapeWorks/ ShapeWorks is an innovative and extremely beginner friendly program for effortless 3D digital sculpting. Its fluid interface enables artists…
So I made this model for a friend of mine but I'm a total noob at 3D at the moment. This was made by using Sculptris, free and simple enough for me to use. There's some weird muscle-looking bumps on his neck and small scars on both upper horns, I couldn't get rid of those for some reason. I also couldn't get the symmetry…
Was a hard work hahaha but I'm happy with the result that I achived, I couldn't have do it without the help of all my friends, work colleagues and the community of Artstation that bring me feedback in a lot of times, this was my first time in an Artstation challenge but always I wanted to did one so I'm pretty happy to…
This is just a side project I am currently working on. I have worked on it for about 2 hours now and have therefore not yet fixed the mesh flow. It has been some time since I last modelled something now so I did not succeed with the flow =/ . The problem is triangles. In some places they show up without ruining the mesh…
Hey everyone, this is my first completed project in the 3D Medium as a self taught artist. While I still have a long way to go, I am happy with how the following has turned out for my first attempt. I will revisit the project once I have increased my artistic knowledge and try take it to the next level. Components were…
Hi! I'd love to ask your thoughts on my WIP thus far so I can improve! <3 It'd be awesome to retopo and make him ready for games in the end. Thanks! Kelly https://kellyjohnson3dart.artstation.com/
Not getting feedback does not equal to that you should give up on anything. And also, no art piece is entitled to feedback, that is just silly. But since you are on a good way I think I could shime in some pointers. Firstly the bull. Overall balance is a bit off, with its back part being lower than the chest it feels more…
Hi, I'm working on this character, really struggling with the cape for now so I'd like some critique and help. The cape in the original concept isn't entirely realistic in the way it bunches up and holds itself, but the way it is in the concept really helps the silhouette and is what really makes the character imo, so I'd…
Hi Polycount! I just started a new environment this week. Inspired by the Taktsang monastery in Bhutan, I'm going to do a slightly different take and put mine at a much higher altitude. Some personal goals of mine: 1) Experiment with a non-conventional, non-modular UDK workflow. Unique geo using mostly tiling textures. 2)…