Handpainting, love it. I suck at it and I want to get way way better at it so I humbly throw myself and my pieces to the polycount wolves. Biggest WIP-areas are the skeletal pieces but yeah, overall I'd guess it's contrast and saturation i need to work at amirite? :/ http://dl.dropbox.com/u/469564/handpaintedsword_05.jpg…
Im still having the disappearing act going on with my geo... I thought maybe it was a 2011 bug, but it does it just as bad in 2012. Someone suggested making sure that polygon transparency sorting was on, which I looked up how to do online and sounded like it would fix the issue, but no luck. The description of what it does…
I've got some problems in maya ever since I got a new pc. They're driving me crazy. My symptoms: -Vert snapping is hella slow. If the scene's heavy, it takes 30sec-1min to respond. I'm having to curve snap everything. -Face and edge selection is buggy. Sometimes it behaves like camera based selection is on. (When it's…
Having a problem combining 2 shaders. I have a vertex shader that I need to combine with water basic (part of Standard Assets). Can anyone help? This is the vertex shader by itself // Upgrade NOTE: replaced '_World2Object' with 'unity_WorldToObject' Shader "sidefx/vertex_fluid_shader" { Properties { _Color ("Color", Color)…
Hello all, I posted a long time ago and just generally a watcher(seems to be the saying around here) but I have something to post this time. Images might be dark for some people so I tried to bump up the lighting a bit, this was a school assignment. I had a bit of concept but it evolved from a swamp type guy to what you…
Hello! Here's the blocking stage of the walkcycle I'm doing. Will update soon! Hope everyone's having fun :) FRONT: https://dl.dropboxusercontent.com/u/46302168/blockfront.gif SIDE: https://dl.dropboxusercontent.com/u/46302168/blockside.gif
Hello - i currently run a 2 monitor set up and am planning to buy a cintiq. I would like to keep both monitors in addition to the cintiq as i will not always be using it. I currently run a geforce gtx 460 and am looking to upgrade a bit but within reason. I primarily use this computer for photoshop and illustrator,…
Working on this during lunch hours to try and keep some semblance of modeling skill alive. Granted I'm freestyling alot but i'll try and tie it all up in the end. Latest shot first. https://dl.dropboxusercontent.com/u/469564/doingagun3.png https://dl.dropboxusercontent.com/u/469564/doingagun2.png…
Very much wip in progess getting ready to take over to zbrush.Around 4600 tris at moment(all).Going for a stylized fire fighter not to serious. 1.The hair,can you advise on the back as screenshot shows it is only one sided,do i need to add faces inside,same goes for bangs and fringe.Note most will be opacity mapped. 2.Have…