Hello there! Operation Black Mesa is a Source Engine Mod with the purpose of recreating and interpreting (not a 1:1 remake, that would be boring! :P) the award-winning Half-Life Expansion-pack: Opposing Force - The epic singleplayer alongside the outstanding multiplayer, delicately recreated with the latest Source engine,…
About the plates that Anthony was talking about. You can have plates haphazardly slapped on to thingsl ike this, but the way you've done it looks like it is made solely out of haphazardly placed plates. think of it like this: This water tower's main hull is constructed of several large plates and the "haphazardly placed"…
Hello everyone and welcome to the Monthly Art Challenge for the month of March !!! What's up everyone ! I'd like to apologize for the delay of the challenge ! Been caught up with things lately and couldn't find time to write this and find some new awesome concepts for you. But hey here we go again ! Last challenge was…
I spent years experimenting around, creating character works for game, nothing finished (at least not within the last year) but I have enough experience to build AAA characters, reasons why are at the end of the post, I'd like any feedback or help you have regarding the topic. what I have at the moment is this (Old):…
I'm creating clothes using Marvelous Designer. My question is what is the right way to add thickness and how would I prevent self intersection and rig it properly for games. I'm using Unreal. I see lots of tutorials showing how to make the entire garment thick in zbrush but I don't see how this is practical or even…
Very quick update: did a first pass of the first model, chose the seats as the most prominant element of the scene. The fabric looks nice, but some shapes of the model still look off; like the dividers and the arm rest shapes, and the middle should be a bit more "droopy", also should probably spend some more time on UVs to…
You said you review these? Have you had a chance to try the Gigabyte out? I'm debating between your suggestion and this. Cyba Sniper: -Looks comfortable/feel like current. -Macros once setup in memory via windows should work in Linux (supposedly). -Dedicated company to game peripherals. Cons -Scroll wheel isn't flat type.…
I'm currently in the process of moving to Canada from the US on a work visa. Like the US, Canada has pretty strict educational or experience requirements for a work visa, like a certain number of years or particular degree. I've been told its 4-5 plus at least a 2 year degree in a related field. I think if you are either…
Like fly_soup mentioned, many small studios will not touch a AAA game due to the high rate of failure in that market. It's not easy to compete with the likes of Bioshock, CoD, Gears, Assassin's...etc. And no one wants to give up years of their life on such an enormous project only to be let go in the end. There is plenty…
"It's supposed to go with the character in the concept art. Which according to what my friend said is supposed to be a goofy character." the thing is , the gun itself makes no sense whatsoever, it just feels "wrong". The aditions you made could contribute to a character development, but right now comes off more as…