We are now hiring Glasgow based low polygon 3D artists for an upcoming MMORPG in the areas of: environments (terrain, organic objects, buildings, interiors) character animation Must have an impressive track record and portfolio of fantasy/medieval style 3D art Played a major art role in a released fantasy or medieval style…
I was talking with a couple people this evening while I was working some on a personal art project in ZBrush that has me sculpting a lot of stone / concrete assets and the topic came up of preferences for matcaps. I mostly just use 99% of the time the default matcap gray but have a couple others I'll pull up that are…
Hi Polycount! I just started a new environment this week. Inspired by the Taktsang monastery in Bhutan, I'm going to do a slightly different take and put mine at a much higher altitude. Some personal goals of mine: 1) Experiment with a non-conventional, non-modular UDK workflow. Unique geo using mostly tiling textures. 2)…
Hey there guys. My name is Joel, im a Hobby 3D-Artist from Switzerland. I practiced 3D Art as a Hobby, creating some architectural Visualisations, but ive always been interested in videogames so i decided to create some environments which i later could put into the new unreal engine. However im not getting anywhere...…
[EDIT]/Finished: ____________________________________________________________ Hi everyone. Since the ArenaNet environment art test came out about a week and a half ago I've been working on it whenever I've had time outside of school. I've got some fairly rough WIP screenshots and textures to show. From here I need to do a…
Hello everybody! I'm working on a stylized environment in Blender/ UE5. I switched from 2d to 3d some time ago and I'm trying to learn new stuff during that private project. Critique is always welcome! The process is slow but there is no rush :) Originally layout was planned for the huge city but I've shrunk that idea to…
Apply here Tarsier is on the verge of great things. We'd love to say we're there already, but that would just be lying to sound cool in a job ad. So we're close, but we need more top people to help us get there, and that's what we're looking for right now! We're just about to head out on our next set of adventures, making…
My thoughts: - The vegetation looks good (although a bit outdated) - The texture resolution seems pretty low - The materials read all the same for me What i really dislike about it is the last picture and the overall lack of anything special. It looks like the same forest we´ve seen hundreds of times. Give the scene some…
Hi hi! First time posting here! I'm looking for feedback on a current work-in-progress project, I'm trying to push this scene as far as I can. The goal is to create a piece that highlights particularly my lighting, environment, and audio skills as a generalist. I'm really focusing on trying to convey the atmosphere and…
Hello everyone! I decided while I wait for replies to resumes and what not that I would go ahead and start a new environment. I wanted to do something interesting and a bit odd which made me kinda stumble upon the idea of a walking house. I know I am not the first one to think of this, but I think it would still be neat to…