Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…
That's some solid progress @AtomicArmy! I noticed you’re using a very wide aspect ratio for your shots. While that can be fun to explore, I’d advise against relying on it too heavily—especially for portfolio pieces. Most games are presented in a 16:9 (1.77) or 2:1 (2) aspect ratio, and art directors reviewing your work…
Looking great Mona-- a couple of things from me. I am digging the color of her eyes-- perhaps try putting in that color as another tertiary detail in the skulls on her pauldrons, hips, chest and shield to be blue gem shapes? Also, the fur tufts kinda looks a little haphazard, like they're breaching out all different…
My name is Jose Rodriguez and we are looking for talented individuals to be part of our production team for a project we are currently working on: Awakening Within. The project is going to be a 3D Anime series and the overall range of style/look of the series is along with Soul Worker Online. Needless to say, we are very…
I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…
Hey! Even though you have a ton
of 3D modeling experience, it doesn't mean you can jump into Blender right off
the bat. Knowing topology and general 3D concepts is a huge plus, but the
interface here is completely different, the commands are different, and even
the names of familiar functions vary. Things like working…
Hey polycounters! Been a while since I've made a WIP thread. I wanted to document my process here. Goals for this project: -Practice handpainting -Learn to hand paint fur -Work on speed throughout the project, work on getting less caught up in sculpt details -Get a nice, colorful portfolio piece! :) This is the character I…
Hey PolyCount Family! I want to do a champion rework on... NUNU! :D Current: Final Submission Jan. 24th, 2018 Good day everyone! If no further adjustment, this will be my last update. It has been a long, yet amazing journey! Great support from amazing artists, and more than a thousand thank you to polycount family. If it…
@pableaux - yes, low poly with diffuse. Was trying to get a bit of a Ni No Kuni vibe (I don't believe the game uses normal maps, just clever diffuse?). There are a lot of games that don't use normal maps - probably not the real AAA games tho - but I am also thinking more along the lines of an MMO type game where normals…
Well, almost 3 days left... :/ and sadly the course of the campaign is not working as expected. Unfortunately the project won't be continued if there's an unsuccesful Kickstarter, due to financial reasons. Honestly, I feel this is really unfair for Kostas an his team. I collaborated in the announcement trailer for only a…