Hey polycounters! Been a while since I've made a WIP thread. I wanted to document my process here.
Goals for this project:
-Practice handpainting
-Learn to hand paint fur
-Work on speed throughout the project, work on getting less caught up in sculpt details
-Get a nice, colorful portfolio piece!
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
This is the character I will be modeling, drawn/concepted by me:
![](https://us.v-cdn.net/5021068/uploads/editor/jv/ebgej3xoloes.png)
Since I concepted it, I will probably be taking some design liberties as I go. But this is my basic outline!
For those of you not familiar with league of legends, this will be a fan skin for kennen. I'll attatch some of my references below:
![](https://us.v-cdn.net/5021068/uploads/editor/63/px1lathm6uwe.png)
Skinline I'm trying to match with this project:
![](https://us.v-cdn.net/5021068/uploads/editor/wa/wgs0qyw2oxpz.jpg)
I've started the rough blockout for the character. Next stage is to clean up the geo a bit to give myself a better sculpting surface, then ill do a sculpt pass.
![](https://us.v-cdn.net/5021068/uploads/editor/8i/brb275loyk7e.png)
Thanks for stopping by and feel free to drop me any feedback or critiques!
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Artstation:
https://www.artstation.com/gabschwall
Replies
Here's my sculpt update:
I'll play around with that and see if I like how that looks
Hope you guys like it!
https://www.artstation.com/artwork/J9drxD