I bet this is something super simple but I have been looking online and I can't seem to find why. The only way I can see my textures in UDK is with Game mode enabled. why aren't they showing in any other mode (lit)? I bet I pressed a key at some point that disabled them or something. cheers
Hello! My name is Matiss Sola.I'm 3D Modeler/Texture artist. I also create animations and rigs I have 3 year experience making Next-Gen assets for games. email : sola.matiss@gmail.com skype : matissiisola Below are some of my portfolio peaces,for more visit :http://www.behance.net/gallery/Game-Assets/8416333 [IMG][/img]
Hi all, I am trying to incorporate more sculpting into my workflow for personal and professional work and would like some feedback on one of my weaker areas, which is tiling dirt textures. Here's my sculpt alongside my composite + paint pass. Any crits would be appreciated on what I can do to improve. Thanks :)
Our game development team is currently working on an aquarium game for mobile platforms. We require 33 x models "super low poly" + basic rig and 132 x textures "hand painted". All assets must be AAA Quality. We might split the workload up between two artists. One to handle the 3D models and basic rigging and the other to…
For getting started and on the project described in this thread: http://www.polycount.com/forum/showthread.php?t=156690 I need some reference images to impress my client with. The sculpting/modelling has to be very precise, realistic and rich of detail, also the textures. These images are for a rough reference, I will…
When I paint one of my terrain layers, it doesnt paint in the color I want. I have the 'base' material layer from world machine that I use so that could be an issue as you see here When I tried Wendya way of having grayscale bitmaps my rock texture was completely grey and my grass was dark. This is the current set up I am…
Hello,kindly I would like you for a help/advice.In the most of the examples in the net i can find only clear windows of cars(the car body's texture is dirty but the glass is just simply clean..using ray trace or..)Please if someone knows the steps.. first to create in photoshop and then to put reflection so it will look…
Hello, I am doing African male. He is more like younger guy in his 20's. So I didn't want any rough pores on his face. What do you think ....can i move on texturing his face ? I tend to focus on the primary and secondary forms since they are the most important. Thought about adding some veins on the side of his head...
been trying this all damn day... got the new actorX tool for xsi, and I've been trying to set up a model for multiple materials. Everything I've tried ends up with the different material options listed, but there's also a top material that covers the entire model (as if the UV's hadn't been associated with different…
Hi fellow modelers! Today I come around with a question in regards to what you all do with making an atlas to pack your textures into? For whomever it is that actually utilizing these beasts of a bitmap in their work. I had been doing some research on Megatextures with id tech 4 for my work on The Dark Mod, but all the…