/Thread resurrection enabled Made this tonight, soo tasty. Might cost more than some dishes, but it makes a batch big enough to last multiple meals, so it's worth it. GARLIC SOUP 2 cups whole garlic cloves (yes, that's cups) 2 tbsp ev olive oil 1 cup diced onion 1 cup diced leek (white bits only) 1/2 cup diced celery 1 cup…
Hi there! Well yeah I agree with many of your points - but, because it all really is an end user preference thing anyways, some pluses on that list become minuses for me! Then again I dont think it is worth arguing, but just to explain my point here goes : The problem with shiny icons (and by that I mean, the whole Aero…
Alright I'm back with the next update. Starting to get some clothes on my guy. I consulted with a lot of people about my thugs appearance. He doesn't match the orthographic model sheet as much anymore but I feel like he is a closer representation to what Arnold may have had in mind when he made "Yo Dog." I am still…
Hi, I cannot seem to figure out how to evenly space vertices along an edge without deformation. When i use the "space" function with Loop Tools I get unexpected results, the mesh is deformed and is unable to keep its direction. In Blender this action is very straightforward, when you select an edge and use the space…
Engine Programmer (Contract) Engine Programmer working at Antimatter Games at our offices in Falmouth, United Kingdom Antimatter Games is a young, fast-growing studio based currently seeking an Engine Programmer to drive our already skilled, passionate team to create exciting video games, including with our currently…
Hi Folks, Got a shader creation question for the UDK shader gurus on here. I'm busy teaching myself UDK and as an experiment I've been trying to implement a shader in the UDK material editor that would give the illusion of the game world being curved. I found an example of a cylindrical world shader for Unity and tweaked…
Hi I have tried to many tutorials on this and none seem to work when i follow them from beginning to end. I jsut want it drivable. So the issue is, when i play, it spawns correctly with cam and mesh. Though the mesh is somewhat below the ground, and it does not move at all. Belove are the steps and things i have done. What…
Hey Guys, Wasn't sure if I should post this in the Technical Talk sub-forum or here. Decided to post it here since its a series issue that is getting in the way of me getting work done. My computer keeps crashing randomly, forcing me to shut it down incorrectly. It's happened numerous times now, most commonly when I have…
Job Location:Ahmedabad, Gujarat, IndiaJob Description:Details: 3D Modeler and Texturing Artists will produce photorealistic models from scratch from reference images and see them through the modeling pipeline from start to finish. This is permanent job opening, this position requiring periodic overtime. Please e-mail…
Hi everyone! I realize Polycount is mostly an artist hangout, but I thought there might be a few programmers who check out these pages, or some of you may know someone who's interested and can pass the message along. We're looking to hire a programmer to move our game Brutal from a Video Concept into a playable demo. (If…