Hi,
I cannot seem to figure out how to evenly space
vertices along an edge without deformation. When i use the "space"
function with Loop Tools I get unexpected results, the mesh is deformed
and is unable to keep its direction. In Blender this action is very
straightforward, when you select an edge and use the space function the
vertices shift along the selected edge evenly maintaining the proper
direction, however I cannot seem to replicate this in Max. I will attach
some screenshots to showcase the issue.
I appreciate any help I can get on this.
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