[ame] http://www.youtube.com/watch?v=3pg_JyVHXQU[/ame] Some absolutely amazing environments here - actually they've blown my mind. Also a semi kind of tech related question: Maybe some of the Epic guys that lurk around can shed some light on something for me, but back in 2006 on my last project, when we were using UE3 we…
This week I finished setting up the sniper rifle inside Unreal Engine along with a small environment to showcase it. I produced multiple renders as well as several cinematic videos to present the weapon in context. I also created two different texture variations for the rifle while keeping the same base model. This allowed…
Greetings Ladys and Gentleman. My Name is Philipp and I'm a 3D Artist / Environment Artist based in Germany. I worked for Crytek on “The Climb”. After that i worked for a long time on "ONWARD". You can see my Work here: https://www.artstation.com/artist/mettigel I can only take Paid Jobs. Greetings from Germany Philipp
Hi everyone, my name is Simon and im a 3D Environment/Texture/Prop Artist. Right now im looking for : * Remote work * Freelance * Part time employment I can speak French and English, both fluent. My skills and portfolio: Portfolio : https://www.artstation.com/droswing SKILLS : * * * * * * * SOFTS : * * * * * * * * * * * My…
Hello, My name is Kenneth Chan and I'm a 3D Artist that specialises in character/environment modelling, texturing, simple rigging and animation. I can do high or low poly modelling, optimised for games. Here is my demoreel: https://www.youtube.com/watch?v=DS92UoB4Xdc&t=54s Here is my website: http//kenchan.artstation.com/…
Hi guys! In this undoubtedly interesting time we have right now, I decided to embrace the work at home situation fully and do some freelancing on a side :) I am an environment artist specialising in realistic props, however I am flexible and happy to adjust to any given style. I can anything from prop support to putting…
Hello everyone! This environment is for my Game Development Capstone project. The scene I was told to make was a sci-fi abandoned medical space station following certain restrictions and design choices. It had to be a modular set as well as a horror styled sci-fi space station. Our deadline for a beta build for the game is…
Hi everyone! I'm in the middle of working on a bathhouse scene in UE4 and thought now would be a good time to start posting progress and asking for feedback - it's not so far through that everything's locked in and I want to try push this environment further than I could on my own. These model dioramas by Ronan Jim…
Hello community! First time Poly poster and general noob in the 3D art world here. :D I am an aspiring level designer, self taught, and looking for feedback from the art universe to identify areas for improvement on all things environment creation. My latest progress can be seen in the screens below, all artwork created by…
The biggest issue for me is the lack of anti-aliasing in the screen shots, it's really off putting. I think you need to look more at replicating the look of a real environment. The lighting in your shots are is quite flat, both of the (finished) scenes has a stong green hue to both the lighting and textures. Try to mimic…