Here is my updated project. An old street stone floor material created with Substance Designer and rendered with Unity HDRP. Here's the link for more detail: https://www.artstation.com/artwork/dO4xdJ Rendered in Unity Rendered in Unity Rendered in Unity Rendered in Unity
Backburner is not a 100% anti pyro weapon actually. It raises your health by 50 and does no critical hit from the front or side so a pyro who keeps you from getting behind them has a decent chance of killing you despite the extra 50 damage they have to deal. Plus they can air blast you away and shotgun if they're good. So…
So I hadn't updated to the latest version until recently and either something changed or I've completely forgotten how to generate a height map. I'm pretty new to the tool so it could go either way at this point, I'm hoping this is just user error but I cannot for the life of me figure it out. I was taught to create a fill…
Hello Everyone I am currently working on a flintlock and I was working on it in an exploded mesh to keep all the bits apart from each other and so that I can see the pieces better just by themselves. When I update the mesh to a complete (closed) mesh, the textures look fine BEFORE the program works it's computing magic.…
I haven’t but if you have windows 11 pro instead of home. You can turn off “get latest updates” to stop latest updates from downloading and installing and be more on the stable channel. You can easily get a Windows 11 pro key for like $10-20 online. The problem with Linux is drivers and lack of full support with software.…
Our very own renderhjs has plunked down another inspiring update to TexTools, his grand opus set of UV and texturing tools for 3ds Max. More after the jump! Hendrik-Jan 'renderhjs' Schoenmaker has done it once again. He keeps improving his slew of free texturing tools for 3ds Max, and the thankful hordes keep thanking him,…
Thanks for the formatting help. I'll go back over the crate. I'll set up a shader in UDK for the rotation/location-based color with a mask. I did have a mask for changing the color, I just didn't have enough to fine tweak it and get it set up with the material. I plan on removing the text on the thumbnails for the actual…
gallerie nocturne & chill ... + fixed wall texture. Made the graffiti larger, so tiling isn't as visible. + textured the firepit. Updated the model and did a quick sculpt and bake. - update firepit asset with textures, opacity and emissive maps. - work on sofa, table
Hi guys, I'm trying to take my selection of 5 objects and print the name of first object, then when I run the code a second time print the name of the next object and so on. This works until it gets to the end of the list, but after that the scripts dies and I'd like it to go back to the beginning of array and print the…
Oh snap the mayans talked about this day in predictions What it deciphered into was "Oh shit Remi Actually updates his work!" Anyway lets cut the BS and get to the goods. Ive had the pleasure to work on some awesome titles the last 2 years and I wanted to share my work heres a few samples from FireFall I got WAY more in my…