So I'm new in this on 3D. So I'm making an environment for a game in UE4. I'm modelling first a train in the inside but I need some help: * How can I make round courners with inset with an inside edge? * Hoy do I texturize this for a good ingame looking? * Hoy many amount of polys do you recommend me for this? These are…
Hi, this is my first post here of my modelling work completed last month!:) Model in 3dsmax Total time- 56hours Original concept by G liulian. Artstation web:- https://pmshah.artstation.com/
Ok so long story short I was trying to install Substance Painter 2 which I purchased earlier this week. I got this error saying I was missing a DLL file. I contacted the manufacturer of the software and they said my C++ Redistribute packages were out of date and I should do a windows update. This was 4 days ago. Yesterday…
Hi folks. So today I decided to try NDO2. Got 30 day trial but whenever i launch it says "The application failed to start 3D previewer". I have been looking on Google for some solutions but I havent found anything. I am using Windows 7 64bit and GTX 560. Hope someone can help me. BTW I forgot to mention that I am using…
http://kotaku.com/5687423/la-noire-explores-the-subtleties-of-crime-with-nuanced-digital-actors The rendering quality isnt' all that hot but the facial animation is really impressive. Their pipeline sounds crazy expensive though:…
Or take all the money yourself and run away to europe! Check out this fun little game, I need to pick this up and see how accurate this is for myself! http://kotaku.com/5665029/watch-me-make-imaginary-games-with-tiny-people
Experienced 3D artist looking for work. (characters,inviroment,props,ect.) http://fotki.yandex.ru/users/flom69/album/56736/ mail Flom69@mail.ru icq 154496253
Whenever I compile the shader, and no matter what I do, I am unable to load them in the older versions of the software. For example; I compiled my Shader in Max 2016, standard GLSL/HLSL and it works fines for the current versions of the software as well 15 and 14. Max 2013 is unable to load it however. If I compile as CGFX…
Just making a separate thread for her since I don't want to clutter up the WIP thread. 4360 for the girl, 568 for the gun. Only the eye texture is done, the rest is object colors and some hair alpha I had lying around. The concept was this: The holster will be added later (together with the revolver), the thing on her…