Just making a separate thread for her since I don't want to clutter up the WIP thread.
4360 for the girl, 568 for the gun. Only the eye texture is done, the rest is object colors and some hair alpha I had lying around.
The concept was this:
The holster will be added later (together with the revolver), the thing on her chest was removed.
Guess I should have used more anatomy refs but meh.
I'm trying to animate her right now to use her as a placeholder in a programming exercise (simple top-down shooter
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About the body anatomy, I think it is mostly due to the way to big breast, but the torso seems to be a bit short. The legs could be a bit thinner, and the transition between the hip and the legs is also shaped somehow oddly.
Cool weapon design though.
Does the hair comment refer to the texture or the mesh (or both)?
Worked on the lower body and unsagged the boobs a bit, the eyes now use the floating alpha pupil approach meaning she can look around now.
Actually if you want to keep the big breast what about changing the design to a 'not two seperated breast' concept? Your concept kinda looks like that too.
Concerning the haircut... well I was simply referring to the fact that the haircut looks like 'selfmade by a 3 year old"
Last but not least, the gap between her legs seems to be a bit broad.
Minor update. She's now got the Uniboob(TM) and the eyes can close.
Maybe a small redesign of the feet would make it look even better, right now the shape looks a bit like grannys anno1900 shoes. I guess a broader shoe brine is what she needs.
I've decided to remodel the hair, the current one was supposed to look mostly like the temporary one but more regular.
Three sketches so far, I'll make more tomorrow because it's rather late now:
I like the first one (actually drawn last) out of that bunch the most but I'm not sure if it fits a girl.
JK: I hope you had to look "shoe brine" up, because I sure did!
I've decided to remodel the hair, the current one was supposed to look mostly like the temporary one but more regular.
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Google translator Usually I just try to explain words I don't know with others, but I couldn't think of a good way to describe that.
I also like the first hair concept. Maybe a bit more volume will make it look more woman like? But I doubt that anybody will mistake that model for a male
Four more. The first one out of that batch is the old style.
Modeled the first hair concept. Altered the face a bit so now she can look cute or serious, depending on her "mood" (i.e. facial expression).
Actually just try it, maybe a "UNO blue helmet" kind of color theme would work great.