Hi, I’m working on a classic 2,5D (2D backgrounds & 3D characters) point’n’click adventure. And I need 91 2D cartoon character illustrations (western style, no anime) based on the 18 3D human characters used in the game. So I give you a screenshot of the 3D character – and you create 4 cartoonish illustrations based on…
Hi! My name is Mayya E. Benitez. I'm an experienced 3d artist who focuses on 3d modeling, 3d animation, and illustration. I'm available for freelance, contract/part-time work. 1) An example of my 3d modeling: model 2) An example of my illustration: 3) Animation demo reel: https://vimeo.com/186365094 4) Dynamic 3D Animation…
Here are some "current gen" examples. Horizon Zero Dawn (don't mind the tech talk there's a short piece on tree creation towards the end): https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2018/presentations/gilbert_sanders_between_tech_and.pdf Here the bottoms of the tree have more detailed meshes because that's closer…
I guess I were to make a counterproposal regarding a watermark or icon, it would be along the lines of "how much of that image did I actively create". It would not replace a proper written breakdown of contributions, just serve as a rough first indicator. It would cover a lot of cases, like collaborations, bought assets…
Hey there! I'm brand new to the animation stuff in Maya (basic knowledge). I would like to know more about how to animate first person and third person characters (Idle, Walk, Run, Jump etc.) Has anyone good learning resources for getting started in animations for especially first person animations in video games?…
@FrankPolygon - that's an excellent breakdown/practical example and i feel like I've seen you do something similar before. I think if you got your examples and breakdowns together and made them into a sticky the world would be a better place. also.. its worth mentioning that if you're going to LOD the object then you…
Fair point, have you got any examples of where you can point this plagiarism out? I would like to see what this looks like and how different it is from the original, particularly with concept art. I am like a moth to a flame with this tech, while I don't like the lack of consent and acknowledgement to the original artist…
had to check for the project, switched machines in the meantime and didnt run it in ages. but regarding that rimlight. this is a 1 bit mask of the custom stencil buffer set to 12 (could be any number really, dont even ask why 12, dunno anymore :D )here is the custom stencil mask applied per object (so it doesnt apply to…
This age-old image shows an example with highpoly only: A example showing the baked result would only be of limited value, because the only significant difference there comes from the texture resolution, which will vary per asset. You could increase the texture resolution. However, even if that's an option it doesn't make…
Maybe it 's one of reasons why pro CG soft is still so monstrously inconvenient in general. There are few examples of nice tools and features here and there scattered among different soft . Mostly they are addons and plugins somebody did for free or cheep. So I don't believe in developers. I do believe in open source ,…