hey guys i was working on a gundam in 3ds Max for a bit of fun n came accross an issue with the link tool. here is the gundam linked and working fine. and here is whats happening when i go to rotate the bicep.... any ideas people?
Hey, I appreciate that Epic Forums is probably a more suited place for UnrealScript questions but I thought I'd try here quickly too. I'm developing a game that has multiple levels/maps and I'm trying to keeping variable information such as Score etc throughout all of the levels. When the new map is spawning, obviously…
Gonna try to finish some old abandoned pieces and get my portfolio back up... I'll try to do something out of my old wip DW entry.... and my even older, rushed, DW entry :P then I'd like to do some work on this character I never finished... And last bu not least I really should finish this first before I do anything else…
I have seen people create references in the background for them to model over the top. I have looked online but most the tutorials are old and involve the old feature that how turned into 2d pan and zoom (I think). Does anyone have any good tutorials for setting up a simple reference, I am making a knife and I want to set…
I have a old Artz II tablet I still use even though I have a Intuos 3, but the old tablet's surface is kind of bumpy. I can still work around it, but I was wonder what I could do to smooth the plastic cover or replace it without having to spend more than its worth. Is it safe to buff the plastic surface cover? I will…
Hey PC, So I am working on a level for school of an old abandoned hospital and I have a long hallway that i want to line the sides with trash/debris... stuff like that, make it look old and dirty, as well as cover the connection between the floor and the walls. I am wondering what the best way to approach this is. Would is…
Apologies if this is covered somewhere that I haven't dug up in my google / forum searches. Is there an easy way to update a .sbsar base material so that changes made in Substance Designer propagate to fill layers in Painter? Right now I've been using 'export .sbsar as previous' in designer then re-importing in painter and…
I've returned to using 3DS max after having switched, exclusively to Maya for a long time. Last time I used Max was something like version 3.0 and I don't know it anywhere near as well as Maya. I'm trying to get into some good workflow habits early on so I don't do everything the slow way for too long. * One thing I find…
Most recent post More updates! The deadline for my graded portion of this assignment has passed so now I have extra time to devote to finishing this environment to my satisfaction without being rushed. After getting some awesome advice from a mentor, I've jumped back on to this project full force. Here are some updated…
My video card isn't awesome- I think it's a GeForce 310 or something. But considering that the error isn't in the high-quality render, I wouldn't think that to be the problem. And why would this all of a sudden only happen in Maya 2012? Seems odd. Anyway, thanks- I'm going to try changing the image size- though that really…