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Updating .sbsar base material in Substance Painter

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jStins interpolator
Apologies if this is covered somewhere that I haven't dug up in my google / forum searches. Is there an easy way to update a .sbsar base material so that changes made in Substance Designer propagate to fill layers in Painter? Right now I've been using 'export .sbsar as previous' in designer then re-importing in painter and running the Resources Updater. This works OK except it leaves the old sbsar in the shelf with no indication of which is the newest version. I've also encountered some instances where the resources updater wants me to replace the current base material with an old one. 

Thanks in advance for any guidance with this workflow. 

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