Rebuilding my portfolio over the next few months. Wanted to try and get my work critiqued as I move forward. Plan is to create 3 - 5 different environments before launching myself into the job hunt again. They're all going to go in Unity 5. I'm only about a week in, so still mostly modelling and laying out UV's. I found…
The funny thing is, Photographers are more likely to buy a plugin or a set of actions rather then go hunting for a slider which they don't even know if it exists or not. It also doesn't help that A) No one ever asked Adobe for such a thing, and B) Some people who work at Adobe actually don't know what a node system…
The main things I would like to see change is for Valve to judge the Third party affiliated stuff just as harshly as independent sets. In my opinion it seems they are getting a bit harsher already with alot of sets that would of been bundled previously being rejected. This would let us base involvement with collaborations…
Kinda how I'm seeing it too. Shoehorning "diverse" characters into something just for the sake of having them there is hackneyed crap. You include those aspects if A) they're even relevant, and B) more importantly, they work within the overall piece. Including something just to say it was in there when it doesn't really…
Don't just make it up if you can't find reference. This is incredibly wrong, and people will know if your doing it, so stop. If your going to do something like this, and you cant find good images then your in for a world of hurt. What your going to end up doing is finding what you can about your tank, going deep into the…
BTW, I'd recommend looking into the context-sensitive marking menus before getting too used to hotkeys for everything - I've found it can be a lot faster in some cases (and doesn't require hunting through the hotkey menu for commands!). Basically if you have a mesh selected, right-click on it and you will get a radial…
So a while back I got super into Borderlands 3 and thought it would be fun to try out some of the style. I picked the control panel from the carbonite freezer room from Empire Strikes Back and had so much fun making it I wanted to do a full environment in the style (because who needs originality anyway? :P). There was a…
Greetings Polycounters, We are on the hunt for a talented Senior Character Artist. Be sure to send your resume and portfolio to jobs@phosphorgames.com Senior Character Artist Phosphor Games Studio is currently seeking a talented and experienced Character Artist to work on our exciting original iOS game. Applicants must…
Overview
* Platform - PC, Mac, Linux * Engine - Unreal Engine 4 * Payment - Unpaid until Crowdfunding / Release (TBD) Game Summary 28th October 2008. You are Katja Evans – a 26 year old administration assistant for a global law firm. Minutes ago, a team of highly trained mercenaries took control of the office, taking…
Hello everyone! So, I am currently working on my first ever highpoly character and finally got to the point where I want to start adding some armor to it. However I have been thinking about it a bit and I think I have a slight problem with how I want to do it/how it has to be set up. The character is supposed to be able to…