Hey Chill_pill I'll chime in here quickly before I get back to work. On the feeling dull part. I think you're issue is that you've essentially unified all of your objects into similar sizes. Look back at the original photobash you did, there's so many interesting shapes and variety in that initial sketch for your idea. I…
BACKGROUND OF MY DESIGN Regarding my story, it talks about the future world. In 2103, most of the resources in the earth were exhausted. World War III were launched, nearly causing the extinction of human kind. In order to fight for the future, rebellion army were first initiated by Lee Tian Ho to fight for human right.…
I've been working on this game for the last year and a half: http://www.gametrailers.com/video/true-crime-spike-tv/59929 "The second world premiere of the VGAs was the full version of the teaser we saw a couple weeks ago -- you know, the one we initially presumed was for another installment in the True Crime series? Yeah,…
Thanks! The items have a similar style as the attachments, ill post some soon There are 100 items right now, and while initially weak, with multiple iteration passes they have become really nice. I didnt want items to be these "+100 HP" type of thing but have real active usage and upgradeable. Also you can have 8 at the…
Hi, we are a group of developers currently looking for 3D modelers to provide art for our upcoming game "Project Ascension", as well as a 3D animator to provide character animations. About the game The setting takes place in the future, on a planet currently in the process of being terraformed when an AI uprising cause a…
So here I am, a long-time member of Polycount but a guy who almost never posts ever. In that past, that was mostly about being intimidated by all the excellent work from people that gets shown here and thinking to myself that I wasn't ready to "play the game" at that level and not wanting to be embarrassed or feel…
Not paid Hello, Looking for 1-2 other 3d artists to team up and create asset packs to form a small studio. I primarily focus on stylized but can also do realism, depending on the asset pack we decide to create. I have good knowledge in Unity, blender and Substance Painter and some experience in animation Here’s some of my…
More images for the character at My Artstation > https://www.artstation.com/artwork/6dZx0 Link to the Ascend game project >>http://www.indiedb.com/games/ascend1 Government Enforcer - Rabid Locust Unit - Character Hipoly. A crazy ass parkour soldier that dont give a 'f' on gravity and rebel retaliation. Helping out the…
Pretty cool. Looks like RNM is less contrasted than ground truth, based on this image from Bakery plugin for Unity (which is the baker we use). Now i couldn't tell if you could do something to improve it. https://geom.io/bakery/wiki/index.php?title=Manual
Storyboard Labs is a game/3D generalist studio. We have a proprietary game engine specific to creating beautiful real time multiplayer experiences for the web. What an Environment Artist does for Storyboard Labs Create environment and level related meshes, materials, and textures according to best practices within a Unity…