Hi everyone! Wanted to share one of my works done for "Brothers in Arms: Hells Highway" game ;) Polycount: 8690 tris, broken version 8000 tris. Textures : 3x (1024x1024) ( difuse, normal, specular), working (PSD - 2048x2048 each) - Mentalray renders. Soft used : 3dsmax 9, Final Render, Mentalray, Zbrush, Photoshop, MAXON…