Good day I have this site, split it up into 6 uv map tiles, and brought it into mudbox, painted a couple of things and want to bring this back to max. How do one do that and can max do this. If anyone can point me in the right direction i would be really happy.
Hey guys! I'm going to be doing a Ringleader Lux Splash. Here's some early concepts: I still need to tweak the design, and I'll be doing some more thumbnails for the final composition, but so far I'm feeling pretty good about this! Any and all feedback is welcome. Thanks for looking!
Hi everyone! I'm super excited to
take part in this competition. I've been a huge fan of League (forever support)
I will be illustrating Deathblossom Zyra because I love the colour palette and
I think it would go well with Zyra <3 Here are some
thumbnails I've been working on -
Hello everyone, I will try to design a skin for Irelia and make an illustration of it :) Irelia doesn't have any fire or light themed skin, so I thought i'd try to imagine something for her C: Here are a few first researches! Thank you and good luck to everyone ! C:
Hi everyone :) I'm quite new to Polycount, but I thought I would give this contest a shot it looks great! My plan is to use the Conan rig - https://gumroad.com/l/conanrig Conan Maya Rig made by Truong. Concept art by M ZM Model by Tri Nguyen
Heres my final submission! Had loads of fun working on this. https://vimeo.com/253679749 Riot Creative Contest 2017 - Sound Design from Max Smith on Vimeo.
http://www.udk.com/news-beta-july2011.html July 2011 UDK Beta Upgrade Notes Post-Process Anti-aliasing * FXAA and MLAA post-processing methods have been integrated into the engine. Post-process anti-aliasing is supported on DirectX 9 and DirectX 11. Unreal Landscape Improvements* Use the new landscape gizmo to copy and…
I'm a bit hesitant about posting this, but I hope it can be helpful for people currently in school or recent grads. Someone on the hangouts mentioned this thread so I figured I'd write something up The early years: I grew up not thinking about being a 3d artist. In high school, I dicked around with Photoshop to make some…
Hi Guys, I am excited to be part of this competition. I chose Ekko's main skin to model. He has different props which allow me to model both hard surface and organic models. It a good challenge for me and ready to start.
Part 1 - Hello greetings to all, I made my inscription today in the contest, after reading and studying the character and its location. I feel confident about putting my concept of Fan Art in ILLAOI. Thank you. www.roque-cg.blogspot.com.br