I am a professional 3d artist specializing in actor and environment modeling. I can also rig and do some 3d animations. A lot of experience using blender,3ds max and maya. I work remotely, preferably as a game asset creator ,or animator, or environment artist, or even just to render a scene or animation. My time zone is…
Hi all Following my last project Teenager's push-scooter prop I will be now making the environment that this prop sits in. It is an abandoned shed at the bottom of a garden. Inside are props left from a teenage girl's childhood along with some gardening equipment. This is inspired by The Last of Us although not quite 'end…
Hello, I've been more of a lurker for the last 2 years, I'm 19 (20 in 1 month, not young anymore holy shit) and first year uni student at abertay. I don't have experience with environments as I am a character artist but I am looking forward to learning alot. I have 3 months to make this full environment (hard deadline), I…
I'm going to be reworking a character I made a few months ago. This is where it was at then. http://www.joshuaart.com/underworld-selene.html So I found a bit more reference and changed up the jacket and the rest of clothing a little bit. I also hate how the fibermesh hair turned out so I did a quick sculpt of hair (I suck…
Reverie World Studios, developers of an up and coming title Dawn of Fantasy are in need of one or two talented animators. The ideal candidate with have experience woking with biped/character studio using a 25 to 75 bone setup. Character rigging skills a plus. Portfolio or demoreel to show your skills. Experience…
(Full-resolution version) Hello! I'm a member of the Newer Super Mario Bros. U project, which is a modification of the 2012 game New Super Mario Bros. U. This is a sequel (actually trequel) to the completed Newer Super Mario Bros. Wii project. You can read more about our project here. Our team currently has around 20…
Location: Krakow,
Poland Relocation and accommodation support provided. Sperasoft with a Headquarter in the USA and 3 production studios worldwide are
currently looking for talented 3D Character Artist to join one of 20 live
projects for the most famous AAA games in the world. Delivering and supporting
world known awesome…
Hi there, we are working on our school project about simulating evac from football stadium, we're using ogre3D for visualization, but we got some serious problems with perfomence. Currently we're simulating only 1/4 part of whole Wisla Krakow stadium and with about 2000 "people" 87tris each and with stadium base + chairs…
Decided to start making generic prototyping assets for game designers and programmers. Not too sure how many people would be interested in purchasing such a pack. but i think i can fulfill some niches that haven't been filled. One of the differences is the sheer number of effects, as the biggest problem with purchasing…
A team of 20+ experienced artists, located in Kiev, Ukraine, is looking for projects. We provide: - high- and low-poly modeling of in-game assets - detailing in Zbrush - texturing - skinning and animation - concept art - 2d design - arch viz Our company is oriented on providing high quality services for moderate price.…