Home 3D Art Showcase & Critiques

[UDK]Engine_Room

Hello,

I've been more of a lurker for the last 2 years, I'm 19 (20 in 1 month, not young anymore holy shit) and first year uni student at abertay. I don't have experience with environments as I am a character artist but I am looking forward to learning alot.

I have 3 months to make this full environment (hard deadline), I have 1 week experience in UDK, I am looking for crits on everything except lighting at this point.

I believe the perspective in the concept may be off a little.

Concept is from NS2 NATURAL SELECTION 2

envconcept07800x572.jpg

Here is what I've done so far;

engineroomw.jpg


flooru.jpg

sheet1e.jpg

supportd.jpg



Those tri-counts in the viewport don't represent the Low-Polys, so don't be hating me about that, I'll post wires etc over the weekend.

Thanks alot

Replies

Sign In or Register to comment.