The title is very self explanatory but let me go into some details. About Me First of all, My name is Alex, I am almost 17, and I enjoy to code here and there and make little 2D games for personal, non-commercial use. Well for about two years I have been really trying to study 3D game development and trying to create small…
Level details: Character details: Preview realtime: [ame] https://www.youtube.com/watch?v=-0lE8J3asTc[/ame] Environment details: Who we are: TENDO Games is a indie team currently developing the video game, Them & Us. We are a team of young people passionate by video games and by art. Each team member we work with is…
NEW POSITIONS! ★ Rigger (1) * Experience with Blender, 3DsMax or Maya required. * Experience with rigging animations is required * Expected to rig characters/creatures, add morph targets, and fit animations to new riggings * Expected to meet deadlines and help expedite characters asset finalization * Please include…
Are you using Biped, CAT, or a custom rig? The first two are fairly simple to mirror. The 3ds Max Help file will have information on that. Biped Copy Paste CAT Clip Manager If you are using a custom rig it will be much more difficult, and I would suggest just animating the opposite side. You could try a MaxScript, but I've…
Flizmovies is looking to hire 3D Animations artists and Game developers on contract project basis. FlizMovies is OTT Platform similar to Netflix but Targeted mainly for Indian audience. we produce Bold webseries and films in hindi language and our 85% audience is mainly from India.Recently we have launched International…
I am curios about 3D art presentation, lets say that I have an environment made in Max, and I have all my textures+Lighting and what not all set up withing max, My ? is Does it matter in terms of a Studio looking to hire a potential artist if I present a 3DMax Highress render as oppose to what the same artwork would look…
Hello everyone! It is so great to be part of this inspiring team. My name is Alina Fedaseyenka and I am a Concept / 3D Artist. I have recently graduated MA in Animation at Hertfordshire University (UK) and am currently living in London and working as Freelance Character Artist for Oak Moon Games. In this sketchbook, I will…
Hi everyone, Wow... haven't been on here in a while. I'm hoping you guys can help me. I'm looking for a character rig to create 3d animatics with. I used to work a lot in maya but then changed to shooting live action stuff and now I'm try to work 3d into my preproduction workflow. So what I need is a rig that is realistic…
I'm working on a strategy project and we use 3D to render image sequences for animation. For the purposes of optimisation I have to render only animated parts of an object. I use Crop render mode in Render Settings but this way I have to manually resize the desired region and I don't see how to make it more accurate.…
Hey all My name's Eric Raymond and I'm a freelance 3D artist based out of the Bay Area of California. Trained by artists from 343, blizzard and ILM I'm looking to work on some of the many cool projects that have gone through Poly Count. I will model/ texture Characters and props, sculpt, retopologize or if you need 2d/3d…